Announcement Settler Mods

Discussion in 'Workshop Framework (Mod Questions Here)' started by kinggath, Dec 18, 2018.

  1. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    I'm looking to collect a list of mods that alter settlers so I can create injection patches for them to send to the authors.

    Anyone who uses them, please post Nexus links to them here.
     
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  2. snarkywriter

    snarkywriter Well-Known Member Patreon Supporter Community Rockstar Vault Librarian

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    The main one I use is Better Settlers (https://www.nexusmods.com/fallout4/mods/4772), which modifies the following settlers (by FormID):
    • 00113341 - LCharWorkshopNPC
    • 001243CD - LCharWorkshopNPCFemale
    • 001243CC - LCharWorkshopNPCMale
    • XX010550 - DLC03LCharWorkshopNPC
    • 00020593 - WorkshopNPC
    • 0014CEA9 - WorkshopNPCFemale
    • 001167A5 - WorkshopNPCGuard
    • 0014CEA8 - WorkshopNPCMale
    • All of the "EncWorkshopNPC..." FormIDs
    • All of the "DLC03EncWorkshopNPC..." FormIDs
    It changes their "Is CharGen Face Preset" setting, as well as giving them all the "DefaultCombatMasterPackageList [FLST:0004223F]" Combat Override Package and "csRaiderRangedGood [CSTY:001EA89B]" Combat Style, the "Adamantium Skeleton", "Ghoulish", "Aquaboy", "Life Giver", and "Rad Resistant" perks, and adding LL_XSettlerStimpack_50 [LVLI:C700081E] to their inventory.
     
    Last edited: Dec 18, 2018
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  3. RayBo

    RayBo Well-Known Member Patreon Supporter Community Rockstar Support Team Vault Librarian

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    Better Settlers and Spawnable Unique Settlers
    https://www.nexusmods.com/fallout4/mods/27969

    Thank you for asking us!
     
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  4. pra

    pra Well-Known Member Staff Member Verified Builder

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  5. RayBo

    RayBo Well-Known Member Patreon Supporter Community Rockstar Support Team Vault Librarian

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  6. Moonracer

    Moonracer New Member

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    I've got a mod that edits settlers:
    https://www.nexusmods.com/fallout4/mods/34769
    I actually just popped back in to Fallout 4 modding specifically to figure out what I'd need to do to make it compatible.
    edit: I haven't had any issues in recent playtests, so maybe no conflicts.
     
    Last edited: May 28, 2019
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  7. SailorM24

    SailorM24 New Member

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    Beautiful Female Settlers - Non-Replacer - Xbox

    Incidentally this mod is now broken when using WF. I think it happened within the last 2 updates.
    I did include a link but am too new to do that so hopefully Beth search will give you the mod. I will update the post once I meet the requirements.
     
  8. Rites

    Rites Active Member

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    https://bethesda.net/en/mods/fallout4/mod-detail/957351
     
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  9. Bored Peon

    Bored Peon Well-Known Member

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  10. Embiggened Badger

    Embiggened Badger New Member

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    I'm using Settlers of the Commonwealth, one of the modules from Tales from the Commonwealth. I haven't had any problems at all using it with SS/WF/WP, but thought I would mention it here, just in case.

    I also use Immersive Settlers to randomly generate (from an existing list) names for random Settlers, but it doesn't seem to successfully generate and apply names 100% of the time.
     
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  11. kinggath

    kinggath Well-Known Member Staff Member Administrator Moderator Verified Builder

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    Settlers of the Commonwealth is covered and the module from Tales only adds new unique settlers. So you're good on both counts.

    Immersive Settlers only triggers when the cell is loaded. So if a new settler spawns while you're in the area, they won't get a new name until you go far away and return.
     
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  12. Embiggened Badger

    Embiggened Badger New Member

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    Hail to the King! Thanks for letting me know all that.
     

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