I'm all for that approach if I've never played a game, but the biggest issue with SS1, and SS2, is that you not only have to learn new mechanics, but you also have to un learn the old ones. I played a couple thousand hours of FO4 before I downloaded SS1, so there was a lot of reflex memory so to speak. Conqueror was even harder for me in this regard, as it was tough to keep the new needs and interactions straight.
SS2 is actually brilliant in that it has a natural integrated tutorial. There are still some areas that I would have liked some explanation for, or at least documentation.
I know, however, that the team would be happy to smooth these things out if they had time. It has been such an amazing launch, so really I'm just nit picking.