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Settlement Options
-Oberland Station
-Tenpines Bluff
For this inaugural contest, we wanted to start with some smaller settlements, so newcomers to the City Plan game can try their hand without being overwhelmed by too much space to fill.
Special Requirements
Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes.
- Must have at least 10 plots. They can be any combination of types and classes.
- Must have at least one of each plot type. The types are: Agricultural, Commercial, Industrial, Martial, Recreational, and Residential. (Advanced Industrial is considered a class of Industrial so it counts!)
- Must support at least 11 settlers, but no more than 15. That means a job and bed for each settler (from plots or otherwise)
General Requirements
The following requirements will likely apply to every month's contest.
- Must have a Recruitment Beacon in each level.
- Must have a City Planner's Desk in each level.
- Can only use items from the base game, Sim Settlements, or those unlocked by the Project Blueprint mods from the City Planner's Toolkit.
Pick your settlement from the list above and GO GO GO!
-Oberland Station
-Tenpines Bluff
For this inaugural contest, we wanted to start with some smaller settlements, so newcomers to the City Plan game can try their hand without being overwhelmed by too much space to fill.
Special Requirements
Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes.
- Must have at least 10 plots. They can be any combination of types and classes.
- Must have at least one of each plot type. The types are: Agricultural, Commercial, Industrial, Martial, Recreational, and Residential. (Advanced Industrial is considered a class of Industrial so it counts!)
- Must support at least 11 settlers, but no more than 15. That means a job and bed for each settler (from plots or otherwise)
General Requirements
The following requirements will likely apply to every month's contest.
- Must have a Recruitment Beacon in each level.
- Must have a City Planner's Desk in each level.
- Can only use items from the base game, Sim Settlements, or those unlocked by the Project Blueprint mods from the City Planner's Toolkit.
Pick your settlement from the list above and GO GO GO!