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Season 2: December 2019 Specifics

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Knights of Spamalot
Settlement: The Castle


Theme Suggestions: MinuteMen HQ! Minutemen Supply Dump! Minutemen R&R Base! Minutemen Training Grounds! Minutemen……..or forget the Minutemen and do your own thing! :)

Important Notes about this Round:
  • The Castle is only unlocked as a settlement after completing the relevant quest.
  • Kinggath has included a save with the Castle unlocked and all quests complete in today's update to the City Plan Contest mod.
Season 2 Prizes

  • Choice of T-shirt or Steam/Gog game key for top 3.
  • Winner works with us to add a new asset to the Project Blueprint mods for future city plans.
  • Plus bonus prizes for every valid entry past 7 we get - bonus prizes will include things like Blu Rays, additional T-shirts, and more that will be given out to other people outside of the top 3! (ie. if we get 10 valid entries, there will 3 bonus prizes)
  • All participants with a valid entry will score a free month of Nexus Premium, which gets you ad-free and faster downloads on Nexus.
(If you're interested in contributing anything to the prize pool, such as games, merch, gift-cards, etc, PM Kinggath, UItUit or SirLach - UitUit has requested that all bribes go straight to him! :) )

Special Requirements

Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes, see below for current special requirements.

  • Must have at least 15 plots. They can be any combination of types and classes.
  • At least 1 of every plot type - the classes are Agricultural, Commercial, Industrial, Martial, Recreational, and Residential.
  • Must support at least 11 settlers, but no more than 15. That means a job and bed for each settler (from plots or otherwise)
  • Keep within double the build limit. To get approximately that amount on your build limit meter, use the City Manager holotape to reset the build limit, and then use the increase build limit tool within it 3 times. All of these options can be found under Tools > Configuration Tools.

General Requirements

The following requirements will likely apply to every month's contest.

- Must have a Recruitment Beacon in each level.
- Must have a City Planner's Desk in each level.
- Can only use items from the base game, Sim Settlements, or those unlocked by the Project Blueprint mod (excluding the other DLC specific lists!) from the City Planner's Toolkit.
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