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Refresh Local Plots Appears to not Work

KennedyMadeIt

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I have just installed the latest Wasteland Venturers and Mega Pack - Year One and decided to refresh all plots at County Crossing to ensure that the plots effected by the recent updates are using the latest optimized versions.

While running refresh local plots on all 26 plots I didn't notice any objects at a plot being removed and put back in place. Maybe I just didn't happen to be looking at a plot that was being refreshed at the time...

After receiving the notification that the refresh process was complete, I did a tour of the plots and noticed a painting in an interior residential plot flickering. The plot in question is a Gourmand at level 3. The painting was flickering because there were 2 different paintings in the same position, one likely left over from a previous stage of the plot.

I used the immersion breaker tool to refresh the plot and observed the entire process as the plot was refreshed. After the refresh was complete only one painting remained. This indicates to me that the plot was not successfully refreshed during the city-wide plot refresh that I ran only minutes before.
 
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I'll give it a test, that code hasn't been touched in a very long time, but the mod is big enough now that I'm seeing a lot of changes hit seemingly unrelated systems due to the complexity of the code...
 
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