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Update 01/08/23: Download Public Beta 2.3.1 v3
Update 01/06/23: Download Public Beta 2.3.1 v2
Tonight's public beta will hopefully resolve the biggest issues people are having with 2.3.0. The most important one being problems with the new resource code, which we haven't been able to replicate in testing, so I'm hoping that was incidentally fixed!
The two biggest changes I expect to help folks in this patch:
Download Public Beta 2.3.1
(Update if you downloaded the very first build I posted before I added this update note, it had a problem with the SS2 Extended Textures file, it has been fixed now, but so you don't have to redownload the hole thing here's the textures file fixed by itself.)
As usual with the Public Betas, please keep responses to this thread relevant to what's covered in these notes so I can stay focused on what we're trying to patch for this cycle. Also, please do not post issues unique to this beta outside of this thread.
There will almost certainly be another build in the next few days, will update this thread as soon as its up.
-kinggath
Update 01/06/23: Download Public Beta 2.3.1 v2
Tonight's public beta will hopefully resolve the biggest issues people are having with 2.3.0. The most important one being problems with the new resource code, which we haven't been able to replicate in testing, so I'm hoping that was incidentally fixed!
The two biggest changes I expect to help folks in this patch:
- Reverted part of the 2.3.0 resource code change to ensure local storage is filled before network storage. Part of the optimization in 2.3.0 was to put resources anywhere on the network regardless of where they were produced, this made the code faster, and would have still allowed plots and city plans to operate, but looked very confusing on some of the report views.
- Changed various character quests that involved random dungeons to try and fix a change in 2.3.0 that prevented them from starting.
Download Public Beta 2.3.1
(Update if you downloaded the very first build I posted before I added this update note, it had a problem with the SS2 Extended Textures file, it has been fixed now, but so you don't have to redownload the hole thing here's the textures file fixed by itself.)
As usual with the Public Betas, please keep responses to this thread relevant to what's covered in these notes so I can stay focused on what we're trying to patch for this cycle. Also, please do not post issues unique to this beta outside of this thread.
There will almost certainly be another build in the next few days, will update this thread as soon as its up.
-kinggath
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