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Public Beta 1.0.0M

IDEK Logistic Stations != Caravaneer

The only thing they have in common is they both perform the same very basic function - linking settlements with a supply line. That's it. All other features are unique to the plots.
Okay, so I am not somehow missing how to access the IDEK Logistic Station functionality in the Caravaneer plots. I still miss having it. Maybe that MA will update the IDEK plot to SS2. I can always hope, anyway. :)
 
A little issue: if you change the clothes of the settlers, after some perdiod of time retur to their original vestments.
 
A little issue: if you change the clothes of the settlers, after some perdiod of time retur to their original vestments.
Some plots assign a "uniform" to the settler assigned to them. Those plots will override whatever you dressed them in. fwiw, it's not worth dressing up your settlers with better weapons/armour anyway as they have infinite ammo and are immortal (well, they're "protected" anyway which means only the player can kill them).
 
So the recreation plots being grabbed on top of another work assignment isn't a bug? That is their hobby? Lately I've been demolishing the recreation plots because I thought it was messing things up.
 
Some plots assign a "uniform" to the settler assigned to them. Those plots will override whatever you dressed them in. fwiw, it's not worth dressing up your settlers with better weapons/armour anyway as they have infinite ammo and are immortal (well, they're "protected" anyway which means only the player can kill them).
Oh c**p, so there's no more fun dressing the settlers?...what a pity :shok1.In other hand, I didn't see any uniform, only the same dress they got when arrived in town.
 
Same way you assign a job or housing plot
Well, maybe I was missunderstooded, I'm not talk about assing to the plot itself, but how to fill the hobby in their status window. As I see in SS2 if a character is already assigned to a plot, you can't put another in his place. I guess you don't must build 18-20 recreational plots to give hobbies to the whole town. So I rebuild the question: How can we satisfiy the "hobby" (not the individual work in the recreational plot) of the settlers?
 
And of course, I still got no resource or status panels, with hotkeys, without it, nothing. Only say that if someone have the same issue

EDIT: Holy s****! Suddenly the panels start to show up...my prayers maybe?
 
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Not a bug, settlers can be assigned to a residential plot, work plot and recreation plot
I suppose i would have learned that if I had asked Jake to help me with the second set of ASAMs, but I was sure I knew how to use them. Silly me. :crazy
 
Well, maybe I was missunderstooded, I'm not talk about assing to the plot itself, but how to fill the hobby in their status window. As I see in SS2 if a character is already assigned to a plot, you can't put another in his place. I guess you don't must build 18-20 recreational plots to give hobbies to the whole town. So I rebuild the question: How can we satisfiy the "hobby" (not the individual work in the recreational plot) of the settlers?
That is connected to my question. Settlers have a home, a job, and a hobby. The job is agricultural/industrial/commercial and the hobby is recreational. Working at the recreational plot is their hobby. You can build interior plots to take up less room.
 
That is connected to my question. Settlers have a home, a job, and a hobby. The job is agricultural/industrial/commercial and the hobby is recreational. Working at the recreational plot is their hobby. You can build interior plots to take up less room.
I think is a huge amount of construction, probably a 30% or more than an usual settlement in SS1 (and the settlements already were a fps eaters). Are the settlers autoasigned to the recrational plot after upgrades (total of 3 each plot), I mean, they'll continue with is "normal" work and find themselves the place for their hobby?
 
Mine were auto-assigned, which was why I thought it was a bug. It was not a bug.
If they're auto-assigned is ok, cause if not you'll need an infinite quantity of plots (if they leave their "normal work" you always need a recreational plot)
 
If they're auto-assigned is ok, cause if not you'll need an infinite quantity of plots (if they leave their "normal work" you always need a recreational plot)
I do not know if they were auto-assigned because of the required Workshop mod, or if it is built into SS2. I had to turn off the auto-assignment in the required Workshop mod because it was auto-assigning multiple home to everyone. I have not yet tried putting recreational plots back into those settlements. I've been playing Megaquarium in between bouts of SS2. I have Megaquarium modded so heavily now that it moves in fits and starts, so it is probably time to go back to SS2 and see if the recreational plots are still auto-assigning.
 
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