diziet
Active Member
- Messages
- 545
In the existing city plans plots take power 'magically', will this happen with our plans or do we need to power them as usual with generators and wires?
What happens if I build an item that needed a certain perk level, like fusion generators? Will that not build for a player that hasn't got that requirement?
In some of the existing plans, there are differing settler maximums, how do I specify this in my plan? Is it simply from how many beds there are in level three? What about the homeless setting?
Some locations have silly small build limits, Starlight I'm looking at you! Can city plans ignore this if I build one by adjusting the vanilla build limit, will the city plan inherit my adjusted build limit? I'm thinking of consequences for both what can be built and the players performance.
What happens if I build an item that needed a certain perk level, like fusion generators? Will that not build for a player that hasn't got that requirement?
In some of the existing plans, there are differing settler maximums, how do I specify this in my plan? Is it simply from how many beds there are in level three? What about the homeless setting?
Some locations have silly small build limits, Starlight I'm looking at you! Can city plans ignore this if I build one by adjusting the vanilla build limit, will the city plan inherit my adjusted build limit? I'm thinking of consequences for both what can be built and the players performance.