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Fixed Plots dead

I hate to drag this back up but ... I am getting this at "The Castle" with my Agri plots, and what Yuisaniv said isn't working.

I do have a mix of vanilla, modded and SS food production, but I am getting no food production from SS plots, even after destroying plots, fast travelling, the works.

Current testing shows this to ONLY be an issue at Castle, luckily through Homemaker I have been able to get enough food for the 28 people in their bunks (no SS housing there due to limited space)
 
@McKaby If you highlight the plots in workshop mode do they show the food icon and a number?
 
They do not, they show up, they have a settler working on them, but don't give me any there, and the info box shows only the name and level.
 
Can you put your character in front of one, make a save, and upload it to dropbox.com so I can take a look?
 
The one I use is: http://www.nexusmods.com/fallout4/mods/18927/?

A lot of folks gave ddproductions83 crap when he left the FO4 modding scene but here it is many months later and all his stuff still just works, even the Cookie mod.

I actually only use half of it. I clean up the straight destroyed wall area and roll my own replacement. That corner patch he's got gets the job done nicely.
 
No, the one I use is by StematHome, it is a good one, adds an underground sleeping area as well as a few new rooms, clears out all that rubble too, bit non-lore but eh.
 
Only gotcha there is that the underground rooms and such are cell edits which mean they can get overridden or override anything else needing to modify the castle cell.
 
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