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Patch 4.1.5 is now live! It includes updates for Sim Settlements, Three in One, and Conqueror.
- Added new Training Yard subtype that trains the assigned soldier, as well as any unassigned Warriors in the Outpost towards their next rank, up to a max of Rank 3. The Shooting Range from Conqueror counts as a Training Yard.
- Introduces Commanders, which are similar to the City Leaders from Rise of the Commonwealth. These allow certain NPCs to rule over an Outpost or Vassal to install certain benefits.
- Several brand new NPCs introduced to the Jammer Questline which will show up at HQ over time and introduce themselves, they can be recruited as new Commanders.
- Fixed the Worker bug!
Second set of Compact City Plans is up - looking for help testing, see the thread linked here to join the mission to see a permanent improvement to City Plans! Thread for helping with testing Compacted Plans: https://www.simsettlements.com/site/index.php?threads/compacted-city-plans.11217/
Full patch notes:
Sim Settlements 4.1.5 Patch Notes
Conqueror 4.1.5 Patch Notes
- Added new Training Yard subtype that trains the assigned soldier, as well as any unassigned Warriors in the Outpost towards their next rank, up to a max of Rank 3. The Shooting Range from Conqueror counts as a Training Yard.
- Introduces Commanders, which are similar to the City Leaders from Rise of the Commonwealth. These allow certain NPCs to rule over an Outpost or Vassal to install certain benefits.
- Several brand new NPCs introduced to the Jammer Questline which will show up at HQ over time and introduce themselves, they can be recruited as new Commanders.
- Fixed the Worker bug!
Second set of Compact City Plans is up - looking for help testing, see the thread linked here to join the mission to see a permanent improvement to City Plans! Thread for helping with testing Compacted Plans: https://www.simsettlements.com/site/index.php?threads/compacted-city-plans.11217/
Full patch notes:
Sim Settlements 4.1.5 Patch Notes
Conqueror 4.1.5 Patch Notes