Doctor Feh
Active Member
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Anything that works with Sim Settlements main mod should work with Project Blueprint.
After all, everything you see in RotC is made with it (and the RotC xpac only contains the blue prints, all the functionality is in the main mod). The Project Blueprint only uses objects from the vanilla game files (including some dlc stuff). The team that built the settlements for RotC ran wild in the FO4 world, used console commands to ID cool stuff to build with, noted them down in a massive excel sheet, and then Kinggath made those objects build-able (edited - KG did stuff that I have little knowledge about).
You really really should have Settlement Menu Manager installed for this.
Oh no worries on the SMM front. I don't have any of the DLCs, but I presume that will just mean any of those items won't show up as build options.