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ok I have a wild idea plz try to keep an open mind

howie

Member
Messages
39
So project valkerie allows the person to vally bos mm rr and institute so all good there. Then I got thinking how about openining the institute to travelers? Now the minuemen sewer drain entrance could be expanded upon. As well as worked so make that a clean entrance, next liberty prime did burn an entrance in. So why not have him burn a diagonal entrance in like stairs or escalator? Next that long elevator is nice but it would be nice to have more then one entrance down into the complex i know its a long shot but it would be amazing.
 
So project valkerie allows the person to vally bos mm rr and institute so all good there. Then I got thinking how about openining the institute to travelers? Now the minuemen sewer drain entrance could be expanded upon. As well as worked so make that a clean entrance, next liberty prime did burn an entrance in. So why not have him burn a diagonal entrance in like stairs or escalator? Next that long elevator is nice but it would be nice to have more then one entrance down into the complex i know its a long shot but it would be amazing.
Nice idea, how is this related to SS2 though? I do not mean to be rude :)
 
Not at all place a work shop near those entrances there like a fo76 work shop or a collab sim settlements could build the entrance just need a work shop but thas just a guess
 
I wanted to get the ball rolling i think the most difficult would be BUILDING the entrance the work shops come on theres a few mods that do that so a ss2 plan would be solid jus need a collaboration between ss2 and workshop the big amount of work would come from ss2
 
@howie, workshop the big amount of work would come from ss2
This isn't something that the SS2 Dev Team would take on. There is a rule to not modify the vanilla game, so that other mods aren' impacted/broken.
Where SS2 has taken over a location for a significant quest, the location is hijacked and the location is rebuilt for that purpose which takes a large, significant amount of development time.
Many players also destroy the Institute, so that amount of work to make the Institute open for visitors won't feel like time well spent.
 
Try america rising 2 mod for your institute takeover needs and don't forget your power armor because there will be a test later about it.
 
Subversion may be a good mod, it allows the Railroad or Minutemen to take over. It might not be compatible with SS2 though.
 
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