Odd issue with all plots not refreshing

Discussion in 'SS General Forum (Chat Here)' started by Jacozilla, Nov 8, 2019.

  1. Jacozilla

    Jacozilla Active Member Community Rockstar

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    This isn't a bug report, just general query as just returned from year break and not sure what all has changed.
    What I mean by not refresh is in context of common scenario I think we all do a lot -

    1- put down plot, fiddle around long enough lining it up such that it starts to lay down materials and build a bit before you get it placed just right

    2- Would normally then just click the ASAM sensor, choose refresh plot and it would 'realign' the building on top of the base plot that is now elsewhere.

    Very rarely a plot wouldn't refresh so you'd whack it with the immersion breaker breaker or use the holotape setting to refresh, problem solved.

    Problem is, for the above 'fiddle around' scenario it's now 100% for me - use the breaker, refresh all local plots, etc. - it never 'redraws' the plot. Which leaves ASAM sensors floating in mid-air, etc. I'm working around it at moment by just picking up entire plot, select rebuild same building option, then set down again - which explodes the building, restarts it, but correctly redraws the base plot I moved elsewhere to align with the new ASAM sensor, post, etc.

    Problem with this is only solves for beginning stage - since I'm losing nothing by exploding an L1 just created plot. If I move a future level 3 plot, which I've also down in past by using place anywhere commands to slide the base plot around to a new position, click ASAM refresh and presto - entire L3 plot+building moved to new location. But seems this won't work anymore if I have this issue.

    This a known thing or just some weird conflict my setup is having?
     
  2. Phil_T_Casual

    Phil_T_Casual Well-Known Member Community Rockstar

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    It's a know issue.
    For now the PE nudge option can't be used on plots.
    They have to be placed exactly where you want them to build, as the coordinates of where the ASAM sensor is first recorded is what the plot will build to.
     
    MrCJohn likes this.
  3. MrCJohn

    MrCJohn Well-Known Member Community Rockstar

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    Phil is correct and when found, the finder and fixer gets a prize.

    This is a major ... opportunity to regain.... :)
     
  4. Jacozilla

    Jacozilla Active Member Community Rockstar

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    Guess one decent mitigation method is increase the default time before materials are placed. I used to keep it very short, like the default 15 sec or shorter. But now I’ll boost that up to whatever is max so I can fiddle around placing position before the draw happens.
     
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