So, after bogging down in a second runthrough with sim settlements installed, I disabled it and started a new run.
My mod list is not that huge: hud framework, workshop framework, FO4 seasons - spring, Samutz's vault wall snap lights, HZS Easy Homebuilder and working double beds, settlement menu manager, Snappy Housekit+ the dlc version, Vault plus, workshop plus, fog remover2, settlement height 9000, Clean and simple startup, and Settler sandbox overhaul (that one is pretty new because it plays better with Clean and Simple than the one I used to have)
ANYWAY.
The problem is that at level 12, with 3 settlements (Abernathy, Red Rocket and Sanctuary), three settlement beacons working.... no new settlers are showing up. Red Rocket is empty. I turned off autorecruit, took the beacon back into inventory, turned it back on and put out a new beacon, and still no settlers. Last playthrough, they just showed up as soon as I put a beacon down, as expected. This playthrough? Nada. I haven't yet done Corvega, but I seem to remember having several settlers at Red Rocket last time before I even bothered with Lexington.
(BTW, sim settlements was fun, it just broke the game once I hit a certain number of fully built settlements and there was no way to build everything out fully without hitting build limits, and if you do that in too many settlements, well... so I'm doing bunkhouses and tato farms this runthrough because they won't bloat on me. Even boosting my RAM and getting an SSD didn't help.)
My mod list is not that huge: hud framework, workshop framework, FO4 seasons - spring, Samutz's vault wall snap lights, HZS Easy Homebuilder and working double beds, settlement menu manager, Snappy Housekit+ the dlc version, Vault plus, workshop plus, fog remover2, settlement height 9000, Clean and simple startup, and Settler sandbox overhaul (that one is pretty new because it plays better with Clean and Simple than the one I used to have)
ANYWAY.
The problem is that at level 12, with 3 settlements (Abernathy, Red Rocket and Sanctuary), three settlement beacons working.... no new settlers are showing up. Red Rocket is empty. I turned off autorecruit, took the beacon back into inventory, turned it back on and put out a new beacon, and still no settlers. Last playthrough, they just showed up as soon as I put a beacon down, as expected. This playthrough? Nada. I haven't yet done Corvega, but I seem to remember having several settlers at Red Rocket last time before I even bothered with Lexington.
(BTW, sim settlements was fun, it just broke the game once I hit a certain number of fully built settlements and there was no way to build everything out fully without hitting build limits, and if you do that in too many settlements, well... so I'm doing bunkhouses and tato farms this runthrough because they won't bloat on me. Even boosting my RAM and getting an SSD didn't help.)