aSemioticGhost
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I don’t know if this has been suggested before, but I think it would be beneficial to add a third faction type for animals or madmen type stuff. Their roll is to annihilate a settlement.
Consider a hypothetical radscorpion faction. When control is too low, and you fail to defend it, the radscorpions descend on the settlement and kill all the settlers. They then hang around as they’ve got a new nest.
During the War generation phase, they’d have an otherwise empty settlement. Breakhart Banks, the failed settlement overrun by SuperMutants, is my model for this.
These would be NPC factions only, in my vision. Just a worst case scenario for failing to secure a vassal
Consider a hypothetical radscorpion faction. When control is too low, and you fail to defend it, the radscorpions descend on the settlement and kill all the settlers. They then hang around as they’ve got a new nest.
During the War generation phase, they’d have an otherwise empty settlement. Breakhart Banks, the failed settlement overrun by SuperMutants, is my model for this.
These would be NPC factions only, in my vision. Just a worst case scenario for failing to secure a vassal