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Old Post Mod Organizer 2 - ESL Load Order

Moses

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I don't have much experience installing and using mods or mod managers/organizers. This is probably a bug in MO2; however, your notes say that MO2 2.1.2 can handle ESL files so I would think the new version 2.1.7 would work.

I am currently using Mod Organizer 2 version 2.1.7alpha3 revision 776bc8e
MO2 downloaded from: github Manager Releases. I tried to paste the link but the post validation process will not let me because I am new to these forums.

The issue I am experiencing is Mod Organizer 2 is forcing all ESL files to be immediately after the ESM files in the load order. I am trying to move reindex the city plan ESL files to be just before the Z_Horizon.esp file.

Mod Organizer 2 is showing all ESM/ESP files with a mod index of 2 char hex value while ESL files have a mod index represented with "FE:" with a trailing 3 char hex value.

The ESL files are active and indexed in the load order in the same place MO2, if I open the load order in-game.

# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
Unofficial Fallout 4 Patch.esp
HUDFramework.esm
ArmorKeywords.esm
NAC.esm
SimSettlements.esm
WorkshopFramework.esm
Z_Architect.esm
SimSettlements_RotC_Complex_Castle.esl
SimSettlements_RotC_Complex_CoastalCottage.esl
SimSettlements_RotC_Complex_CountyCrossing.esl
SimSettlements_RotC_Complex_Covenant.esl
SimSettlements_RotC_Complex_CroupManor.esl
SimSettlements_RotC_Complex_DaltonFarm.esl
SimSettlements_RotC_Complex_EchoLake.esl
SimSettlements_RotC_Complex_EgretToursMarina.esl
SimSettlements_RotC_Complex_FinchFarm.esl
SimSettlements_RotC_Complex_Graygarden.esl
SimSettlements_RotC_Complex_GreentopNursery.esl
SimSettlements_RotC_Complex_HangmansAlley.esl
SimSettlements_RotC_Complex_JamaicaPlain.esl
SimSettlements_RotC_Complex_KingsportLighthouse.esl
SimSettlements_RotC_Complex_LongfellowsCabin.esl
SimSettlements_RotC_Complex_MechanistsLair.esl
SimSettlements_RotC_Complex_Murkwater.esl
SimSettlements_RotC_Complex_Nordhagen.esl
SimSettlements_RotC_Complex_OberlandStation.esl
SimSettlements_RotC_Complex_OutpostZimonja.esl
SimSettlements_RotC_Complex_RedRocket.esl
SimSettlements_RotC_Complex_SanctuaryHills.esl
SimSettlements_RotC_Complex_Slog.esl
SimSettlements_RotC_Complex_Somerville.esl
SimSettlements_RotC_Complex_StarlightDrivein.esl
SimSettlements_RotC_Complex_SunshineTidings.esl
SimSettlements_RotC_Complex_TaffingtonBoathouse.esl
SimSettlements_RotC_Complex_TenpinesBluff.esl
SimSettlements_RotC_Complex_Vault88.esl
SimSettlements_RotC_Complex_VisitorCenter.esl
SimSettlements_RotC_Complex_WarwickHomestead.esl
SimSettlements_RotC_Complex_AbernathyFarm.esl

WSFW-Horizon-Patch.esl
Zbrn_Horizon_AutoPatch_SimSettlements.esl
Immersive HUD.esp
AzarPonytailHairstyles.esp
Fallout Suite.esp
QuickTrade.esp
NoVanillaRadiantDLCLocations.esp
Backpacks of the Commonwealth.esp
Eli_Armour_Compendium.esp
Sporty Underwear.esp
CBBE.esp
TheMobileMechanic.esp
SalvageBeacons.esp
SimSettlements_XPAC_IndustrialRevolution.esp
SimSettlements_MegaPack_YearOne.esp
SimSettlements_XPAC_RiseOfTheCommonwealth.esp
Campsite.esp
BetterSettlers.esp
BetterSettlersCleanFacePack.esp
BetterSettlersNoLollygagging.esp
Z_Horizon_Loot_Respawn.esp
Z_Horizon_Loot_Respawn_DLC.esp
NAC-FarHarbor.esp
NAC-NukaWorld.esp
Z_Horizon.esp
Z_Horizon_DLC_All.esp
Z_Horizon_DEFUI.esp
Z_Horizon_Patch_NAC.esp
EAC-Horizon-Patch.esp
Kim_Horizon_BPOC.esp
Z_Horizon_Patch_Campsite.esp
Z_Horizon_Patch_SimSettlements.esp
Zbrn_Horizon_SimSettlements_MegaPack_YearOne.esp
Zbrn_SimSettlements_HorizonJobPlots.esp
SB-Horizon-Patch.esp
TMM-Horizon-Patch.esp
BS-Horizon-Patch.esp
BSCF-Horizon-Patch.esp
Z_BlurRemoval.esp
Z_Extras.esp
Z_Architect_Extras.esp
Z_Architect_EnhancedSettlements.esp
Z_Architect_EnhancedSettlements_DLC.esp
Z_Architect_HomePlate.esp
Z_Horizon_WeaponPack01.esp
Z_CameraAddon.esp
Z_Horizon_Desolation.esp
Z_Horizon_Timescale.esp
 
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Hi there. You can just drag the ESL plugin's anywhere (at least for SS) and have no issue. They're probably bumped towards the top because you use MO's native plugin sorter. Here's mine with the city plans dragged towards the bottom. Just highlight them all, right click > send to bottom or set the priority that you want. I do use the current official version of MO2 and not the latest release. It might be better if you ask at their forums instead if this doesn't help. Good luck!ESL below ESP's.png
 
Have you used LOOT and if so, does MO2 change the order back?
 
Hi,

Horizon documentation specifically states not to use automated Loot sorting so I am sorting manually. MO2 is not letting me change the load order position of ESL files. I guess I will need to make a support issue on github for mO2.

Thanks for all your efforts!
 
Hello,
Just thought I'd chime in since the following could be helpful to some people : ESL files (with an .esl extension) are always loaded after ESM files and before ESP files.

Sorry, can't use links yet, but you can find more info by googling "Plugin Files And You (ESM/ESL/ESP)", first post of the thread at afkmods.

It's not a MO2 bug, but rather MO2 attempting to show you the order with which the game will load these plugins (ESMs -> ESLs -> ESPs), and this independantly of how you might have sorted them with any kind of tool.

If you want your mods to load after some ESPs and not take a load order slot, then you need to set the ESL flag (with FO4Edit, provided the mod qualifies) but keep the ESP extension. It's what some people (among which I am) call ESPFEs.

Again, you can google "ESLify (A Guide to ESL Flag Your Plugins And Maintain Your Plugin Limit)" to find a very good guide about the topic.
 
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