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Loading a custom mesh into CS??? Invalid Directory!!! :O

Pekkape

Active Member
Messages
250
I made a separate clean roof from a model in prewar Sanctuary and I cannot choose it as the directory is invalid. Do we need Invalidation in Fallout 4? I thought we only needed it in Oblivion and Fallout 3? Or what am I missing? Anything I should add into my config files?

77985963-1713770111.jpg


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77985963-1713770240.jpg
 
Because the directory you are using is invalid???

path.jpg
The root directory for meshes (models) is .<steam path>/fallout 4/data/meshes/
 
Worked perfect. Thanks msalaba
It was the path that was incorrect. I forgot about placing architecure inside Meshes.
1f604.png


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77985963-1713787969.jpg
 
That looks crazy with a clean roof. Maybe try a matswap to the ruin texture?
 
That looks crazy with a clean roof. Maybe try a matswap to the ruin texture?
I am not done yet... ;) I am building the walls and interiors right now with CS and I will depend it on this mod that gives Sanctuary building pieces: https://www.nexusmods.com/fallout4/mods/15773 . The purpose of that screenshot was to show that I finally managed to get the mesh in game, not to show the final result... ;)
 
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