Working with layers for me is unbelievably and torturously slow.
I know that this mod is script and cpu heavy but there are times I just have to stare at the monitor for 5-7 minutes just to switch layers or add a new layer.
Yes my settlement is relatively large but the layer contents are really small like 20 objects or something.
For example currently I'm trying to work with 3 layers; layer 0 is empty, layer 1 has around 20 objects, and I tried to create a layer 2, it took around 7 minutes just to create it. Now I'm trying to switch layers its been 10 minutes but still couldn't switch to the next layer yet.
Even "Repair Layers" takes 5 minutes to trigger. Once it's triggered it finishes the progress bar quickly, but doesn't fix my performance.
Further more my highlight system is broken as well, even though clear highlights upon exiting workshop is on, they are not cleared. Some of the items in my settlement are in constant highlight mode, even if they change layers etc.
For the record I do have Loot Detector installed (tried turning off all options) and don't know if it's incompatible with the layer highlighting system, but these layers have been always slow for me even before having Loot Detector. I also uninstalled Loot Detector to see if it fixes but it didn't the performance and highlight issue is still there. I can assume that if highlights were broken due to Loot Detector uninstalling wouldn't do any good, but I still tried.
My PC is beefy, 32GB ram, i7 core, win 10. I do have Faster Workshop, Buffout, Address Library and Plugin Preloader (LoadMethod Name="OnThreadAttach") installed and I'm wondering if is this the way it is or something wrong with my setup?
Also is there any option to enable snaping when moving multiple layered objects?
EDIT: I gave up on the layer system and decided not to use it but I can't even remove layers in my game please help. Restarted multiple times.
I added a screenshot of my savegame's active scripts from FallRimTools.
What could be preventing these scripts from completing themselves?
When I click on the "WorkshopFramework:WorkshopMenuManager"
it says the "Script is missing" even though when I click "Find owner" it can jump to the reference.
I just updated WF yesterday to the latest version 2.0.10, could that have broken things?
I know that this mod is script and cpu heavy but there are times I just have to stare at the monitor for 5-7 minutes just to switch layers or add a new layer.
Yes my settlement is relatively large but the layer contents are really small like 20 objects or something.
For example currently I'm trying to work with 3 layers; layer 0 is empty, layer 1 has around 20 objects, and I tried to create a layer 2, it took around 7 minutes just to create it. Now I'm trying to switch layers its been 10 minutes but still couldn't switch to the next layer yet.
Even "Repair Layers" takes 5 minutes to trigger. Once it's triggered it finishes the progress bar quickly, but doesn't fix my performance.
Further more my highlight system is broken as well, even though clear highlights upon exiting workshop is on, they are not cleared. Some of the items in my settlement are in constant highlight mode, even if they change layers etc.
For the record I do have Loot Detector installed (tried turning off all options) and don't know if it's incompatible with the layer highlighting system, but these layers have been always slow for me even before having Loot Detector. I also uninstalled Loot Detector to see if it fixes but it didn't the performance and highlight issue is still there. I can assume that if highlights were broken due to Loot Detector uninstalling wouldn't do any good, but I still tried.
My PC is beefy, 32GB ram, i7 core, win 10. I do have Faster Workshop, Buffout, Address Library and Plugin Preloader (LoadMethod Name="OnThreadAttach") installed and I'm wondering if is this the way it is or something wrong with my setup?
Also is there any option to enable snaping when moving multiple layered objects?
EDIT: I gave up on the layer system and decided not to use it but I can't even remove layers in my game please help. Restarted multiple times.
I added a screenshot of my savegame's active scripts from FallRimTools.
What could be preventing these scripts from completing themselves?
When I click on the "WorkshopFramework:WorkshopMenuManager"
it says the "Script is missing" even though when I click "Find owner" it can jump to the reference.
I just updated WF yesterday to the latest version 2.0.10, could that have broken things?
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