June 2020 ( The Mechanist's Lair ) Specifics.

Discussion in 'Archive' started by Sirlach, May 27, 2020.

  1. Sirlach

    Sirlach Well-Known Member Staff Member Administrator Patreon Supporter Support Team Verified Builder

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    Settlement: The Mechanist's Lair aka Robotics Technology Facility RB-2851 (Automatron)

    [​IMG]



    Theme Suggestions:
    a) Headquarters of the Robot Liberation Front!
    b) Advanced Military Testing Site
    c) Free the robots man......

    Important Notes about this Round
    • The Mechanist's Lair is part of the Automatron DLC and is only unlocked as a settlement after completing the relevant quest.
    • Kinggath has included a save with with the settlement unlocked all quests complete in the the City Plan Contest mod.

    Season 2 Prizes

    • The Winner works with Kinggath and gets to design a new asset that will be added to the Project Blueprint mods which can be used for future city plans.You will be immortalized in the PBP Mod!
    • The top 3 Finalists will receive a choice of SS merchandise or Steam/Gog game key for top 3.
    • For every entry over 7 there will be bonus prizes! They will include things like Blu Rays, additional T-shirts, and more that will be given out to other people outside of the top 3! (ie. if we get 10 valid entries, there will 3 bonus prizes).
    • All participants with a valid entry will score a free month of Nexus Premium, which gets you ad-free and faster downloads on Nexus.
    • (If you're interested in contributing anything to the prize pool, such as games, merch, gift-cards, etc, PM @kinggath , @uituit or @Sirlach.)

    Special Requirements
    Each round, we'll have some requirements of your City Plan. Sometimes it will be specific items, special rules, or even themes, see below for current special requirements.

    • Must have at least 6 interior plots. They can be any combination of types and classes.
    • At least 1 of every interior plot type. - the classes are Residential, Agricultural, Commercial, Industrial, Martial and Recreational.
    • Must support at least 6 settlers, but no more than 10. That means a job and bed for each settler (from plots or otherwise)
    • Keep within double the build limit. To get approximately that amount on your build limit meter, use the City Manager holotape to reset the build limit, and then use the increase build limit tool within it 3 times. All of these options can be found under Tools > Configuration Tools.

    General Requirements

    The following requirements will likely apply to every month's contest.

    • Must have a Recruitment Beacon in each level.
    • Must have a City Planner's Desk in each level.
    • Can only use items from the base game, Automatron DLC, Sim Settlements, or those unlocked by the Project Blueprint mod (excluding the non Automatron DLC specific lists!) from the City Planner's Toolkit.
     
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  2. Sirlach

    Sirlach Well-Known Member Staff Member Administrator Patreon Supporter Support Team Verified Builder

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    Important Announcement! - Kinggath has updated the City Plan Contest Mod with full support for Mech Lair -

    4.2.7a - Mechanist's Lair will now allow construction of all settlement objects.
     
    NDCowdy likes this.

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