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Yeah that was always my question with these plots too. Level increases seem like more of a cosmetic thing than anything elseWhat it actually achieves mechanically to level it up is one of my remaining questions, actually.
Yeah that was always my question with these plots too. Level increases seem like more of a cosmetic thing than anything elseWhat it actually achieves mechanically to level it up is one of my remaining questions, actually.
I would put money on that statement!but I know that's probably more complicated than it sounds
Perhaps this was planned to work this way since a lot of players, like me, keep Red Rocket as player settlement (to have a bed that settlers won't steal).Alright, I am about to give up on figuring these out without getting official insider info. This one here on the roof at Red Rocket (on the right of the screen) is saying there's no other Transfer Stations in range again after having not been back here for a few ingame days. See how I'm pointing my aim-point directly at the "house they all hit with hammers" over in Sanctuary? That's where the next closest one is. And as the HUD shows, it's clearly on the caravan network here - there's no farms here at RR, and only one Industrial plot.
View attachment 14020
And Starlight Drive In still appears to be the one that Greygarden pulled its power from, despite that meaning Starlight now doesn't have enough power for itself, and despite RR here having a Level 3 2-man Advanced Power Plant just off camera that it's only using maybe 10% of...
That'd be quite an odd choice if so, making things location-specific like that hasn't really been done anywhere else.Perhaps this was planned to work this way since a lot of players, like me, keep Red Rocket as player settlement (to have a bed that settlers won't steal).
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