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Interested in making an Addon

fatal_logic

New Member
Messages
11
One thing I’ve run into with using ROTC is settlements don’t always have what I need to restock so I was thinking about building add on packs that are based on crafting workbenches. One that I really wanted to make was a commercial plot based on armorsmith workbenches but I’m not sure if that’s possible. I’d like the plot to have an armorsmith workbench and a vendor that sells the armors from the mod. I just want to know if that’s possible before I start getting permissions and such.
 
One thing I’ve run into with using ROTC is settlements don’t always have what I need to restock so I was thinking about building add on packs that are based on crafting workbenches. One that I really wanted to make was a commercial plot based on armorsmith workbenches but I’m not sure if that’s possible. I’d like the plot to have an armorsmith workbench and a vendor that sells the armors from the mod. I just want to know if that’s possible before I start getting permissions and such.

This sounds great!

Since, as demonstrated with coffee, donuts and arcade games, it is possible to have plots that only appear if other mods are present, could you include some of the advanced workbenches from AWKCR?
 
This sounds great!

Since, as demonstrated with coffee, donuts and arcade games, it is possible to have plots that only appear if other mods are present, could you include some of the advanced workbenches from AWKCR?
Hopefully. This will be my first modding experience outside of a companion I made for myself so I don’t want to over promise and under deliver but plots with the workbenches are the goal.
 
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