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I need Heads!

pyratelv

Active Member
Messages
172
Ok now that the suggestive title got your attention. Im looking for Heads in the Workshop menu (or an addon Mod I can use with SS)
Im trying to make a Raider/Cannibal themed Settlement. I see on some of the SS Plots (Martial Plot- Raider Fence & Commercial Plot - Corpse Fence) that there are severed heads, however I cant seem to find them anywhere in the Project Blueprints. I even checked under Decorations > Misc > Remains.
All bodies are headless. No severed heads by themselves.
Any help would be appreciated. Thanks
 
I don't remember seeing any heads but there is another way. In console you can search for objects, type 'help' then a one word search, then 4. So 'help head 4' should bring up a list of all objects with head in their title. Then if you find a likely candidate, still in the console type PT (short for place there) then the object code of the item you found and when you hit enter, the object will appear where the dot in front of you is pointing.
 
I don't remember seeing any heads but there is another way. In console you can search for objects, type 'help' then a one word search, then 4. So 'help head 4' should bring up a list of all objects with head in their title. Then if you find a likely candidate, still in the console type PT (short for place there) then the object code of the item you found and when you hit enter, the object will appear where the dot in front of you is pointing.
Will that actually spawn a static severed head that I can use and will remain as part of the Settlement?

Ok Ive tried 'help humanhead 4' and got a list with object IDs, however when I type 'PT 0001EEBB' (malehumanhead) I get Invalid Object for parameter Object ID
 
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You'll need to look for lines starting stat for static object, the search brings up all sorts, but only statics will work for this.
 
I found a file that lists all the static object IDs. Has some nice dismembered body parts.
Now I just have to work on placement as once the item is spawned its stuck there unless disabled
Thanks for the help
 
If you're not already familiar with it, console commands can be used for moving objects that aren't set up for moving in workshop.
modpos (x,y or z) then an amount moves the object (ie; modpos z -10, will move the object down a bit)
modangle (x,y or z) then an amount will rotate the object.
 
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