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Question How to change faction design selected automatically by game

GoldenSW

Member
Messages
38
Hello, this problem occured in Echo Lake Lumber (Far Harbor DLC) and the game chose by itself children of atom design. I was not aware this can happen since I didn't even know there are such themed settlements without installing conqueror. I later saw the option in the mcm menu to auto-assign such designs if available and disabled it, but I am kinda stuck now. Refreshing city doesn't work. Anything I can do? Also, related to this, if I disabled the auto-assign how do I choose designs manually when avaiable? Sorry if any of this is obvious...
 
I believe it's always chosen randomly. I know for sure it is random when the plot is built by a City Plan, since currently Blueprints do not include data to track Plot Skins on exported plots.

The only way I know of to exclude a Plot Skin is by having an unlock condition like tying it to a faction like the CoA faction pack.
 
Thing is, I don't believe it's the plots that are themed. It's the city plan itself, for example there is a confessor npc which spawned babbling stuff about atom 24/7, children of atom flags all over the settlement and some kind of crypt full of skulls lol
 
99% certain that the RotC Echo Lake Lumber city plan is meant to have a Children of Atom theme, as a specialty, like the museum in Longfellow's cabin. That's not part of Conqueror applying faction decorations and faction themed skins for plots. There doesn't seem to be any addon city plans for Echo Lake Lumber on Nexus yet, so unless you build your own, confessors and crypts will be present ;)
 
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