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Hotfix 2.0.0j

I'm seeing a few graphics issues at HQ. The first is the windows in the medical research center:
View attachment 14931
Next one is floating items outside the studio:
View attachment 14932
And the last 2 are for what looks like ityems incorrectly placed:
View attachment 14933View attachment 14934
I tried refreshing ther room but it came back the same. Is anyone else seeing this?
I definitely had the last one tried refreshing and it didn't work. I was also getting a missing wall between the woman's bathroom and showers.
 
View attachment 14932
And the last 2 are for what looks like ityems incorrectly placed:View attachment 14934
I tried refreshing ther room but it came back the same. Is anyone else seeing this?
The interior municipal Water Boiling plot does the same thing at level 1. i suspect they use the same furniture and the textures are missing, making it invisible. My entire lower HQ hallway was doing the same thing my first playthrough.

Can you walk through the ghost furniture?
 
I haven't seen the others, but can confirm I've seen this. I also tried refreshing, to no avail.
Can 3rd that one seen it last week as well just figured it was something on my end since I was doing a bunch of random upgrades.
 
I'm seeing a few graphics issues at HQ. The first is the windows in the medical research center:
View attachment 14931
Next one is floating items outside the studio:
View attachment 14932
And the last 2 are for what looks like ityems incorrectly placed:
View attachment 14933View attachment 14934
I tried refreshing ther room but it came back the same. Is anyone else seeing this?
I don't think I noticed this until now, but I don't get the top of the screen HUD messages when I'm in HQ on Xbox. They would be really helpful. All I see are the normal resource meters...
 
[...]
Next one is floating items outside the studio:
View attachment 14932
And the last 2 are for what looks like ityems incorrectly placed:
View attachment 14933View attachment 14934
I tried refreshing ther room but it came back the same. Is anyone else seeing this?
I've seen similar issues in earlier patches too. Floating decorations in the hallway seem to be from upgrading the decorations before actually constructing the basic hallway. Decorations placed in the wrong room seem to be a mismatch of the room furniture/extra decoration to correct room location. It often happens with living quarters adjacent to each other and/or constructed at the same time. Sometimes this is fixable by reassigning the room type of the constructed room (might appear to have nothing in it or floating objects) e.g. switching lower offices on first floor from living quarters to Jake/Lupe private quarters. Staggering the construction of new living quarters also appears to minimise chance of odd behaviour.
 
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Maybe this is a really dumb question, but where do I find the link to the patch? I’m still relatively new to this, so I’m not sure where exactly to look. I remember seeing something about there being a Google Drive folder, but I don’t know how to get to it.
 
Maybe this is a really dumb question, but where do I find the link to the patch? I’m still relatively new to this, so I’m not sure where exactly to look. I remember seeing something about there being a Google Drive folder, but I don’t know how to get to it.
The latest hotfixed version is up on SS2 and SS2Ch2 pages on the Nexus. Previous version hotfixes were done via google drive; this time they're being pushed up to the Nexus and Bethesda.net.
 
Maybe this is a really dumb question, but where do I find the link to the patch? I’m still relatively new to this, so I’m not sure where exactly to look. I remember seeing something about there being a Google Drive folder, but I don’t know how to get to it.

If you're on PC, then you're going to need...
- the base mod (Sim Settlements 2): https://www.nexusmods.com/fallout4/mods/47976
- SS2 Chapter 2: https://www.nexusmods.com/fallout4/mods/55817
- and Workshop Framework: https://www.nexusmods.com/fallout4/mods/35004

Workshop framework isn't always updated with the new patch, but sometimes it is. (vague is soooo helpful, eh?)
 
Exactly my thoughts not saying permanent clear them but before any ss2 thing happens would be nice if this stuff was taken care on behind the scenes. Personally the bloatflies that appear when you are following old Paul to the raider hostage situation is kinda a bummer as well. Just not sure how easy that is to fix or not.
First time I met these raiders, they went all agro on a few bloat fly types. Threw massive grenades, a car exploded (I think). But didn't seem to affect the hostage scene from playing out.
 
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