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Tonight's hotfix 1.0.0d (version 6 for Xbox) resolves the following:
-kinggath
- Unique NPCs will no longer be equipped by plots.
- This may be added as an alternate option in the future, but for now it will prevent things like NPCs with custom, non-player useable equipment from effectively becoming lost.
- Restored 2 missing dialogue lines from MALA in Picking up the Pieces.
- Fixed a bug that would cause plot upgrade eligibility times to be significantly longer than they were supposed to be.
- Tweaked the last portion of Who Can ASAM to better wait for the player to arrive.
- Fixed an issue with Who Can ASAM, where if the player declines to let the settlers tear down the settlement, they would be unable to complete the quest.
- If this had happened in a save previously, the objective will be updated upon loading the game with this patch.
- Fixed a bug in The Ron’s dialogue during The Coolest Cat.
- Tweaked Plotting the Future demonstration scenes to better recover from the random occurrences of an open world game.
- Tweaked Hub of the Problem to attempt and prevent an issue that was happening for some players, where a scene started before the player made it to the sub-basement, which would cause the quest to get stuck.
-kinggath