ElanaLoaded
Well-Known Member
- Messages
- 953
Agreed. Feel same way.I like this idea. Always thought it was odd that you just leave your wife/husband to rot in the vault.
You're right, the emotional turmoil might lead one to just want to escape the vault initially but they'd definitely go back to put their spouse to rest after coming to terms with everything.Agreed. Feel same way.
From a role-play (and storytelling) perspective: the horror of seeing your spouse shot and killed, right in front of you, helpless to do anything - heart rending angst immediately followed by fear - am I next? Sleep. Then, you wake again, and quickly discover 'your' vault is full of bodies that have been dead for decades - and giant roaches. Vault walls are rusty... Shock, denial. Am I delusional? Go outside, and your comfortable, cozy, safe neighborhood is ... So maybe it takes a while to go back and give your spouse's corpse a proper burial.
You're right - v111 Survivor would eventually do it. Now I have to fugure out how to mod it for all the v111 survivors...
Excellent idea, regarding timing. Thank you.You're right, the emotional turmoil might lead one to just want to escape the vault initially but they'd definitely go back to put their spouse to rest after coming to terms with everything.
Maybe after completing Out of Time. I think it'd make more sense after rescuing Preston and returning to Sanctuary but that might turn off people who hate Preston.
Indeed. My first playthrough I thought over time I'd come back and they'd change. Character growth and what not. Nope, Jun is always a wet blanket and Marcy is..well...she's something all right. Lost opportunity, I think.Personally, I hate going to Sanctuary - too many of Preston's crew are depressing - or verbally hostile.
... should be exiled to ... far, far, away. And yes, npc's generally don't have an over-arching development arc. [sad face]... and Marcy is..well...she's something all right. Lost opportunity, I think.
I used to always make her a provisioner on non-Sim Settlements characters and shoot her if i saw her out and she insulted me. Lol... should be exiled to ... far, far, away. And yes, npc's generally don't have an over-arching development arc. [sad face]
Too bad I role-play ~ RL. Won't kill her - but exile...I used to always make her a provisioner on non-Sim Settlements characters and shoot her if i saw her out and she insulted me. Lol ...
That's exactly what I thought their purpose was initially. To intrduce settlements and form the core of your own Fallout town with named characters like Diamond City or something.Concord five - could really be the core of a gr8 settlement / team, IF they learned how to grow up.
Yeah, that's just ridiculous. It's MY town and you're all just living in it. Loland you tell me where the workbench is? And when I'm done - you have the gall to invite me to live here? BTW, that's MY HOUSE across the street - like for over 210 years.
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