NikitaDarkstar
Member
- Messages
- 35
I got no clue what I'm doing. I've never done anything remotely like this before. I've only built in the plains once before. But I'm gonna take a stab at making a city plan for Jamaica Plains!
PS: I'm not promising i'll even finish, but right now I have good intentions and the rosiest of glasses!
UPDATE:
Part fortress, part entertainment center of southern Boston, part moonshine brewer. Jamaica plains biggest threat is also it's greatest defense as no one wants to wade through feral ghouls just to destroy the one fun place left available to them. So Jamaica plains turrets keeps the ghouls away from the town and the ghouls keeps the raiders away.
the town supports 11 settlers right now but I might squeeze a few more in. It has 1 commercial plot, 2 industrial 3 agricultural, and four entertainment. The main thing left to do is decorating, although with building mostly with plots I'm not entirely sure how much decorating is needed/wanted since it can easily look out of place depending on how people end up using the plots.
But mostly it's just small tinkering left, combined with trying to understand how some of the blue print specific stuff (spawners, camera markers, etc.) works that is going to take some more time.
PS: I'm not promising i'll even finish, but right now I have good intentions and the rosiest of glasses!
UPDATE:
Part fortress, part entertainment center of southern Boston, part moonshine brewer. Jamaica plains biggest threat is also it's greatest defense as no one wants to wade through feral ghouls just to destroy the one fun place left available to them. So Jamaica plains turrets keeps the ghouls away from the town and the ghouls keeps the raiders away.
the town supports 11 settlers right now but I might squeeze a few more in. It has 1 commercial plot, 2 industrial 3 agricultural, and four entertainment. The main thing left to do is decorating, although with building mostly with plots I'm not entirely sure how much decorating is needed/wanted since it can easily look out of place depending on how people end up using the plots.
But mostly it's just small tinkering left, combined with trying to understand how some of the blue print specific stuff (spawners, camera markers, etc.) works that is going to take some more time.
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