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Flotsam and Jetsam

RayBo

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So apparently, I need bigger settlements :blum

I need a bigger Settlement.jpg
hahahahaha, Awesome!
I AM THE The Scorpion King! :jester

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hehe looking good:)

Scorpion Queen ;)

it will look cool at level 3 with all the lights when its dark ;)

O a cool idea wud be to have pipes coming down from diamond power plot :)

OoO after seeing my condenser up there I have new idea for a new plot :crazy
 
hehe looking good:)

Scorpion Queen ;)

it will look cool at level 3 with all the lights when its dark ;)

O a cool idea wud be to have pipes coming down from diamond power plot :)

OoO after seeing my condenser up there I have new idea for a new plot :crazy

Yeah, maybe should have been:

A bug report as a thread :) & Scorpion Queen, as the tag line.

I was just a little surprised. Just how big it was with it pressed up to the overpass.

Hahahaha, insert complimentary “that’s what she said” here.

I did see the pipes hanging over the edge from the power plot and had the same kind of thoughts as you did. A great opportunity to make some kind of a utility compartment that attaches to it and maybe clip all the electrical and implied water through that, from top to bottom.

I am going to move the scorpion plot up to the overpass now that I see how impressive that thing is. It will oversee the route down to Oberland or if I can make it look like it is crawling across the overpass, then do that. Plus, I think I know how to make that thing even bigger. woo-hoo hahaha - mad laugh

Hahahaha, insert another complimentary “that’s what she said” here. Again.

On the 2d level, which I did not show. I went hog-wild with your skinny internal plots inside of a mini-shipping container city for the human staff assigned to Graygarden.

As-is though, I just wanted to show it in-game for folks to get a perspective on the bug mechanical bug. I know I was both surprised and impressed when I came back to the settlement and saw it. Now that I have an idea of how big it is, I can better use it to my satisfaction.

Hahahaha, insert another complimentary “that’s what she said” here. Again, I know “just stop”.

Man, my dialog is going south rather quickly.

Oberland as it turns out belongs to a colony of raider hobbits “code for attractive npc’s” that live in hobbit holes from WV2, and Murkwater is going to be all about Myrmarachne and centered on their Derelict Walker Martial plot and dingy bars. Oh – that Gaslight Concoctions plot is to die for, oh man I need to do a video on that plot! Yes, county crossing will finally get the Uituit Highrise and maybe just maybe Mount Nuka can find a home, I will try it on and expanded zimonja?

For my play style, for the time being I am enjoying the art and creativity of the add-ons. So, not so much about my settlement building but the aesthetic the plot authors created and having fun with that and seeing where it goes.

Given all that, figured I would start small with bug plots.
 
hehe when I was testing it I had it in the middle of starlight ,,;) it took up a lot of room lol

I had my highrise in county crossing for a while ;) I had it connected to the power plant just over the wall with pipes and tubes .
I have fond memories of falling of the top of my highrise ,the splat was tremendous:crazy

WV plots are from my 2nd favorate mod authors ;) warrig is the best lol

Nuka mountain will fit at CC but it should fit at camp Zim with a border mod;)
was gonna turn it into a mini vault ,there is a big billboard when u see a line of people walking to a mountain with a vault inside :) that's why I did that mountain plot;)

im gonna do another smaller highrise when I get the chance ;)
 
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