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It has silly levels of physical damage resist but it takes most slots and has 0 energy resist :DNext main quest - find the necromancer that did this?
All I need to do now is find an Oblivion Gate so I can hop realms.
It has silly levels of physical damage resist but it takes most slots and has 0 energy resist :DNext main quest - find the necromancer that did this?
\m/
!!! WELCOME TO PEGASUS YOU GUNNERS! THE ASGUARD SAYS...!!!
Shouldn't it be the other way around? Bones are very poor protection against physical damage, particularly blunt force trauma. On the other hand, the same magical voodoo that holds them together probably protects from energy and elemental damage pretty well.It has silly levels of physical damage resist but it takes most slots and has 0 energy resist :D
All I need to do now is find an Oblivion Gate so I can hop realms.
I'm sorry but I did tell Kinggath not to play with matches.
"Darlin'... you there?... There's about 30 gunners coming over the hill behind me... Did I mention how I hate gunners?... Anyone... there..."please do View attachment 19341Please Dont hurt me Jake. :D
This is GNN control to major Jake."Darlin'... you there?... There's about 30 gunners coming over the hill behind me... Did I mention how I hate gunners?... Anyone... there..."
Its the subtitles that makes this truly hillarious to me.I forgot about that one, always going to Acadia by myself (if going at all). Longfellow gives 0 fucks.
!!! HOLD YOUR GROUND!!! I SAID... UH... WEll... yeah... !!!Its the subtitles that makes this truly hillarious to me.
You know, I've long had this half-formed mod idea for making a 'mindscrew'-type 'horror' thing that relies on how those of us that've played this many hours of Bethesda Games just sort of "get used to" all the glitchy jankiness...Im used to ignoring codsworth in character generation - then I caught sight of this!
Oh and the game has a ton of things to work with. Heck I know Ive never seen all the random encounters :DYou know, I've long had this half-formed mod idea for making a 'mindscrew'-type 'horror' thing that relies on how those of us that've played this many hours of Bethesda Games just sort of "get used to" all the glitchy jankiness...
It'd be so easy to pull off a lot of "did I actually see that, was it actually relevant" type stuff...
It'd absolutely be (reasonably) easy to do what I've got planned. I just already have three other partially-built mods in the works and I already can't find both the time and energy to work on those...Oh and the game has a ton of things to work with. Heck I know Ive never seen all the random encounters :D
It'd absolutely be (reasonably) easy to do what I've got planned. I just already have three other partially-built mods in the works and I already can't find both the time and energy to work on those...
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