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I just thought Id try and put together all the various bits of knowledge Ive picked up about playing Fallout 4 and fiddling with mods.
General Fallout
--) Keep a text file and put into it the commands you find that are useful. That will be a lifesaver.
--) In Diamond City you can sneak behind the TV in the Mayor's office and open his safe with him right there withut etting caught. Thieving is 100% with 0 value and weight like Kellog's key. Steal it and you have a nice free friendly bed to sleep in.
--) Diamond City - If you give Paul the drugs and take the caps (and killed the Bartender) Paul and wife will move into the Colonial Taphouse taking ti over as bartender.
--) When leaving Vault 111 loot your Spouse's corpse for a 250 cap ring.
--) If you hate the flashing lights of the vault door stand in the corner by the 10mm bullets. For some reason the flashes dont light up this corner.
Sim Settlements 2
--) You can put down a beacon and power it then leave a settlement avoiding Jake. He will remain there patiently waiting for you return and staying out of your hair.
--) You dont need to have all your mods enabled when starting a new game. Disable mods that wont affect you in Vault 111 and enable them just before you leave the vault.
--) If you put something down and then need to move it but the layers of other objects get in the way then go into the console and type TCL. This removes collision from objects. You can sometimes go into the floor to find the lost item / plot or you can click on the things in the way and just escape out. They go back to where they are but their interact isnt refreshed till TCL ends. So click on the plot and let it go and you cna no longer click on the plot - and it wont get in the way of grabbing that item under it.
--) Put the Welcome Mat at the very edge of your settlement looking away from it. When it needs to load more, they have weaker machines, etc it will let it load before the player looks at it. Found in Resources/Misc.
--) Use Industrial plots that make Junk at first. Then add in more production / conversion when you know what your lacking (It will be wood).
--) If you cant target the plot to move a building turn on extra object targeting in Worshop Plus and you can pick up large chunks of the buildings items if not the entire thing. Delete it, put it out of the way, whatever you like. Move the plot and when its set right click on the plot and use the refresh option. It will delete the stuff that was moved and replace the building parts.
General Fallout
--) Keep a text file and put into it the commands you find that are useful. That will be a lifesaver.
--) In Diamond City you can sneak behind the TV in the Mayor's office and open his safe with him right there withut etting caught. Thieving is 100% with 0 value and weight like Kellog's key. Steal it and you have a nice free friendly bed to sleep in.
--) Diamond City - If you give Paul the drugs and take the caps (and killed the Bartender) Paul and wife will move into the Colonial Taphouse taking ti over as bartender.
--) When leaving Vault 111 loot your Spouse's corpse for a 250 cap ring.
--) If you hate the flashing lights of the vault door stand in the corner by the 10mm bullets. For some reason the flashes dont light up this corner.
Sim Settlements 2
--) You can put down a beacon and power it then leave a settlement avoiding Jake. He will remain there patiently waiting for you return and staying out of your hair.
--) You dont need to have all your mods enabled when starting a new game. Disable mods that wont affect you in Vault 111 and enable them just before you leave the vault.
--) If you put something down and then need to move it but the layers of other objects get in the way then go into the console and type TCL. This removes collision from objects. You can sometimes go into the floor to find the lost item / plot or you can click on the things in the way and just escape out. They go back to where they are but their interact isnt refreshed till TCL ends. So click on the plot and let it go and you cna no longer click on the plot - and it wont get in the way of grabbing that item under it.
--) Put the Welcome Mat at the very edge of your settlement looking away from it. When it needs to load more, they have weaker machines, etc it will let it load before the player looks at it. Found in Resources/Misc.
--) Use Industrial plots that make Junk at first. Then add in more production / conversion when you know what your lacking (It will be wood).
--) If you cant target the plot to move a building turn on extra object targeting in Worshop Plus and you can pick up large chunks of the buildings items if not the entire thing. Delete it, put it out of the way, whatever you like. Move the plot and when its set right click on the plot and use the refresh option. It will delete the stuff that was moved and replace the building parts.