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Solved Evil Survival: Conqueror + NukaWorld + BLD

Hjav

New Member
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I'm sure these questions have been answered before, but I've spent a significant time digging and cannot seem to find a 100% answer, or an answer that is more than 6 months old. If I missed something, I want to apologize for re-hashing these questions again.

For starters, I am trying to set myself up to do an evil, raider/merc playthrough (think Operators in NukaWorld). I'm planning on playing on Survival with Better Locational Damage and I'd like to focus on having to trade and barter more, and spend less time crafting and inventory-managing. I've been using Sim Settlements for a long time and Conqueror seems like a great springboard for accomplishing the theme I'm looking for. I'd like to play the default faction with Jammer, but I'm seeing some people say it doesn't play super nice with NukaWorld. I'm looking for advice on that front on what would fit best flavor-wise when I get to that content.

1. Would it be better for flavor to play NW and become Overboss, or would that have me taking back Settlements from Jammer's gang? Or, would it be better to complete Open Season and wipe out the opposing gangs? If I opt to wipe them out, will Open Season complete or get bugged if I killed the Minutemen?

2. This is a little bit more of an opinion, but I'm looking for advice on main-quest stuff. I actually started a playthrough with Depravity, and while it and the rest of Thuggysmurf's mods (Project Vakyrie, Outcasts & Remnants) do have alternate story-line options, I didn't like the mass amount of enemies it throws around and Depravity in particular really throws off early-game world balance. I feel like this makes the Railroad the most logical faction to run with (Could still be anti-slavery, pro-chaos and what could be more chaotic than freeing robots), but I'm looking for other opinions or options.

3. What companion(s) would you recommend for a playthrough like this? Ada is probably the easiest, since she doesn't really care what you do, but I don't want to do all that crafting. I am very open to modded companions as long as they're fully voiced. As far as I know, Conqueror doesn't add any.

4. As far a I could tell, Better Locational Damage seems like it plays just fine with Conqueror. Does anybody know if it causes issues with enemy health from NPCs generated by conqueror? If it does, I'm open to suggestions on mods that play nice and also remove bullet sponges.

I really appreciate the time anyone takes to read and respond to my questions here.
 
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