Sim Settlements integration is the best way to use a mod like that. And it potentially offers further gameplay integration for Sim Settlements which IMO is main thing that is needed. So it's like a Bacon & Eggs kind of complementary team, I hope he will ask to collaborate with Kinggath. We've got every plot having been uniquely designed so I think it'd be cool if every settler was uniquely designed, without having the total performance killing effect since Nvidia already made RTX raytracing for that. This stuff is more appreciable too since it's a kind of doubling down on why Fallout 4 is superior to Fallout 76, Settlers & NPCs & Towns/Cities are cool. Only way I can see 76 ever measuring up is if it allowed for all the Sim Settlements builders & fanbase to all build stuff together as one big faction. Like City Plan creation done by everybody, we'd basically make our own Diamond City or Goodneighbor that is made up of all of the plots we made so far plus.
I totally love this idea! I think this captures exactly what I want. A sort of
The Sims Settlers kind of plot, with template Settlers that could be customised. I would need to learn more about the Face Geometry so it doesn't hit performance at all. Ideally what I want would be a plot with say 5 "template Settlers" like in
Spawnable Unique Settlers, where FaceRipper could be used to give them any face you want from the Nexus or from your other Savegame characters and it'd be easy to make edits to them in CK/xEdit for full control of what they'll wear/etc. I already have maybe 200 Presets for this exact reason, I download any I remotely like or find interesting looking because some day I want every settler to be uniquely customized. "VIPs" to go with the VIP stories.
How it would work would be a baseline plot for this purpose: Level 1 allowing 1 unique settler to be brought in, Level 2 allowing for 2 of them, Level 3 allowing for 5 and a total of 10 being unlocked for L3 by having a Recruitment Radio Station built. Maybe IDEK's ILS having been built somewhere allows for the elite settlers to be movable? If Xbox would have this plot, most likely I expect they'd have to forego FaceGeometry data which means it'll hit performance. So I feel that an Unlock condition would be good to have, I really like the R&D patch's new Tech Tree so I would tie to those. This could be a Minutemen Recruiting Center or a Training Center perhaps, I am not totally sure what kind of theme it would have. A pool of recruitable/trainable Settlers as Elites is exactly what I want.
Aside from this Elite Settlers plot idea, another thing I find potentially extremely cool would be plots that add in perks, I think I'd finally give Survival a go if our character's leveling/perks could go entirely through Sim Settlements. Like if at various settlements I build plots to give me perks, level them up for ranks and get Adv Industrial versions for rank 4/5 & special perks. Like a Gym that raises strength(It'd be cool if it was temp boost that became permanent after enough times), gun training that gives you Rifleman, build a Piper's House plot Level 3 to get Gift of Gab or a Valentine Detective Agency for Closer to Metal, for some examples.
Maybe a SimUniversity that has Modding Tutorial information right on some terminals, where reading them gives you EXP, Intelligence/Perception boosts. Although this quite probably is getting into crazy fantasy territory.
It seems more & more clear that in order to do the Really Cool Stuff, scripting will be required. I got advised by Kinggath on the livestream that the best way to learn Scripting would be to try it in Skyrim, it seems like there is more documentation & tutorials for it there. The stuff I want to create the most would be this Elite Settlers plot &
probably the Institute plot ideas by Rylasasin. Never been much of a Skyrim player though since before my current PC I had a severely outdated one that barely ran Old Skyrim(Lowest settings, 20fps, disabled all Shadows & Grass in the entire game). It might remain fantasy until I can learn scripting. So much stuff to learn about, since I am also spending time learning 3D stuff as a mixup/change of pace sometimes.
Currently waiting a week for a replacement PSU since old one died.