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Question CTD in all settlements, should I start over?

JoeSakana

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13
I have a bit of a complex issue. I played F4 a lot about 16 months ago, and wanted to return to my save file. (I was in the middle of the game, almost 300 hours and about halfway through the main quest. Built up almost all settlements using Sim Settlements to some extent.) The only problem is that it had been so long that I had forgotten how Nexus Mod Manager worked, it needed an update, and also Fallout 4 needed an update through Steam.

I have no idea what happened with NMM. I was having a lot of issues getting it working, had to uninstall and reinstall every mod, and made several mistakes (so much weird shit happened I can't take time to describe it all) It all resulted in me losing track of my original load order. Testing out my old saves, all of them CTD either when opening the workshop, or immediately when loading a save in a settlement. All except for my latest one in Nuka World, which was in an interior cell. After a few days of work, I finally was able to get it stable. (At that point, I had also updated SS and installed the new Mega Packs 2 and 3. I never had Conqueror at any point.)

In this save that I thought was stable, I went from South Boston and traveled through Hangman's Alley->Starlight->Red Rocket->Sanctuary. Everything was fine. Was able to open the workshop in every one. I was very happy and decided to play a bit through Nuka World. I added a couple more mods (Companion Dialogue Overhaul, Player Comments and Head Tracking, a radio mod and some new clothes). Unfortunately, I then had issues with companions not being able to be dismissed. After fixing that, I decided to travel back to the Commonwealth. Went to Sunshine Co-op and I get CTD.

Then I went back to the old save that I thought was stable and tried to re-create it, and get CTD in Hangman's Alley. This time I didn't have to open the workshop. It just crashed after a minute or two of trying to load plots and actors.

I tried using the same load order I used before, without the new mods. Still CTD in exactly the same way.

Tried the technique where you look at the ground with your back turned while stuff loads. Didn't work.

Tried going to Graygarden instead of the Co-op, because it had much fewer SS plots. Same result.

Tried disabling War of the Commonwealth and Scrap Everything. Same result.

I have no idea what happened. Admittedly, my playthough 16 months ago was not the most stable anyway. I was moving mods around and doing all sorts of things, and did a lot of debugging then. But this experience trying to get my old save file running has been the most confusing and inconsistent debugging process I've had.

I'm okay with starting over, but I just wanted advice on whether I should simply start a new save or if I need to do something more drastic and reinstall F4, delete NMM and all the mods, and re download everything fresh. Mostly because I'm worried something weird happened when I updated everything at the beginning and moved files around.
 
At this point, I would start a new game just to see if your current load order and balance is good. If a new game starts having issues, then there's no point in banging your head against the old saves, because your game itself is not stable.

TBH with many mods, 16 months gone, you know changes have happened, updates, no hope of getting your original precise order back ... which you say wasn't the most stable anyway... you might honestly spend more time troubleshooting and fixing, than just playing back up to the point you were previously at. And the latter option is more fun than the former ;).

Read the wiki here on performance
https://simsettlements.com/web/wiki/index.php?title=Performance
and especially make those ini changes on pc!

then start a new game in the recommended way - waiting in the Vault until everything's set - then see how stable things are.
 
Agree with what @spacefiddle says. Plus, if you have re downloaded SS etc and Mega Packs etc, and the game has been updated, the old save will not work. Starting fresh with the most up to date stuff is your best and really only option.
 
Okay thanks. I plan on creating a stable mod list and do a couple of experimental runs before finalizing my list for a real run. I do have another issue though.

I was looking into shaders and ENB tutorial to see how much memory I have. Checking my system information, it says my NVIDIA GeForce GTX 950m only has 1 MEGAbyte of RAM... That can't possibly be correct, can it? Looking it up online, it should have 4GB. Has it been disabled or something?
 
I was using windows system information. Here's a screenshot. I also have an Intel graphics card. I'm not sure if it's using one or the other or both. This is a difficult problem; googling hasn't helped yet. Besides people saying that specs checkers are innaccurate. But that doesn't really solve the issue, or tell me the reasons behind it. Should I just treat it as 4GB?

EDIT: I also updated my NVIDIA drivers, but that didn't change it.
 

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looks legit to me. its a 5 year old card and that seems about right specs-wise. not sure where you see 4gb of vram though. its a 9 series, most you'd get is 2gb.
 
Several different sources list it as 4GB, but looking into it more, it appears that 950m comes in both 2GB and 4GB. Which is even more confusing. But I'll just be safe and assume that it is 2GB, I suppose. To clarify, the windows system information says 1 megabyte because it's misreading it, rather than the card itself not working?
 
Well, I thought it might have been only using the Intel HD Graphics Card instead. But maybe that wouldn't be possible to run F4 on its own? Sorry, I'm somewhat new to this. F4 is the first really big game I've played on PC, and the first I've ever modded.

Anyway, I decided to delete everything, including the game my saves, the mods, and NMM just in case because it was acting wonky since updating. I'll start fresh and take things slow and careful now. Maybe it's time to get a new PC too...

Thanks for the help.
 
Well, I thought it might have been only using the Intel HD Graphics Card instead. But maybe that wouldn't be possible to run F4 on its own? Sorry, I'm somewhat new to this. F4 is the first really big game I've played on PC, and the first I've ever modded.

Anyway, I decided to delete everything, including the game my saves, the mods, and NMM just in case because it was acting wonky since updating. I'll start fresh and take things slow and careful now. Maybe it's time to get a new PC too...

Thanks for the help.

Just something to look at before you get started.

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your pc will only use the built-in intel graphics if you specifically connect to it via your cable from your monitor to your pc. take a look at the back of your machine and you will see what interface you're using. the other one won't do anything if you're not connecting to it.
 
Just something to look at before you get started.

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Thanks! Yeah, I saw you post this in another thread, so I've already watched it.

Quick question for making vanilla back-up saves for testing purposes: should I use the Unofficial Fallout 4 Patch (since it's going at the top of every mod list anyway no matter what), or is it better to go pure vanilla?


your pc will only use the built-in intel graphics if you specifically connect to it via your cable from your monitor to your pc. take a look at the back of your machine and you will see what interface you're using. the other one won't do anything if you're not connecting to it.

I have a laptop, though.
 
Thanks! Yeah, I saw you post this in another thread, so I've already watched it.

Quick question for making vanilla back-up saves for testing purposes: should I use the Unofficial Fallout 4 Patch (since it's going at the top of every mod list anyway no matter what), or is it better to go pure vanilla?




I have a laptop, though.

Oh, speaking just for me, for "TESTING" either-or. Some authors don't like using it.

I always have The Unofficial Fallout 4 Patch installed. If I am testing for an author, then I will ask?

As a rule for me, it is the only mod I will have installed unless told otherwise when I make my base testing pack of saves.

So yes, I would use that one mod as it fixes so much.
 
I have a laptop, though.

Then its absolutely possible that your WinSysInfo was telling you about the integrated GPU.

"Switchable" graphics are the devil; they never work as advertised. If you can kill the intregrated Intel GPU in the BIOS, I would advise doing so (not all laptops allow this, however).

If you were on your desktop (Windows desktop, i mean, FO4 not running, or minimized) running that info program, then there's no "need" for the advanced GPU so it would not be used - by default, any switchable-GPU laptop will turn the onboard on at any opportunity.

This will tell you the whole story of your hardware:
https://www.ccleaner.com/speccy
 
Lenovo ideapad 700-15ISK. And according to Speccy, I do indeed have a 4GB version of 950m.
You may need to use the NVIDIA Control Panel to force FO4 to always use the NVIDIA card. I had a similar issue with my 950m. To be honest I never managed to get good performance out of that card and ended up buying a desktop again for gaming. The M card range is slightly under powered due to physical size and cooling constrains on a laptop. Don't let benchmarks fool you. Proof is in the pudding so to speak

The latter is my opinion and experience. I acknowledge others have had different experiences.
 
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Lenovo ideapad 700-15ISK. And according to Speccy, I do indeed have a 4GB version of 950m.
i like lenovo machines, they are solid builds.
as @BinaryMisfit said in the post above, you may need to play with your nvidia control panel, but i'd be amazed if you were not using the 950 by default.
anyway, the specs of that machine should be enough to run fallout4 without too much issue.
do a clean reinstall and see how you go.
 
So I started everything up with the Unofficial Patch, this time I'm using Vortex instead of NMM, and I'm having weird issues. The game says "Mods loaded, disabling achievements" and the save files now have [M] in front of them. The only reason I care about that is because previously, this only happened if Steam was online or Custom ini wasn't configured correctly... so it makes me think something might be wrong. Checked the ini files and found ini.baked and base files and have no idea what they are. I assume Vortex put them there.

I doubt it's something to worry about, but I thought I should ask anyway.
 
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