Praetorian
New Member
- Messages
- 9
OK I recently started a playthrough on Fallout 4, featuring Sim Settlements naturally, Horizon (with Sim settlement compatibility patch) and some sundry mods (armoursmith keywords, merc and weapon pack for horizon) totallying about 30 ESM/ESP files including base and all DLCs. No scrap everything mods just the 3 Sim settlement pieces, and the patches up to January 6th.
List here:
ameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
DLCUltraHighResolution.esm=0
Unofficial Fallout 4 Patch.esp=1
ArmorKeywords.esm=1
TrueStormsFO4.esm=1
SimSettlements.esm=1
SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
SMC.esp=1
Armorsmith Extended.esp=1
Armorsmith All DLCs Patch.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
DD_Khassar_De_Templari_Increased_build.esp=1
Z_Architect.esp=1
Z_Horizon.esp=1
Z_Horizon_DLC_All.esp=1
Z_Horizon_Patch_Architect.esp=1
Z_Horizon_DEFUI.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_BlurRemoval.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=1
Z_Horizon_Patch_SimSettlements.esp=1
Mercenary.esp=1
AD_Horizon-Mercenary_Patch.esp=1
Z_Horizon_WeaponPack01.esp=1
Life was good, only real problem was settlements could get a bit laggy when they were fully built up, performance was a bit choppy in places like Hangmans Alley, Sanctuary Level 3 etc. Perfectly tolerable.
Then I ran into that freaking Vault Tec Rep who after a few days bugged himself out in my capital of Starlight Drive in, becoming an unassignable bum (amazingly the UOF4P did nothing). Decided to disable him and screw it, but then I notice Starlight starting to freak out, 40+ beds despite only 19 plots, nothing upgrading.
So fair enough, things happen, great opportunity to get the new SS and Horizon versions and hope they include fix. Install, play, things seem fine. Up until I hoof my way to Tenpines Bluff and get a CTD - my first one with the mod. Repeatable every time I approach a settlement but NOT a problem if I fast travel in. So I try a settlement refresh, Zimonja for example is level 3 a quick refresh I think should fix it - by the time it finishes the outpost is nothing more than half a dozen floating plots and some randomly placed props.
I've spent the last few hours trying what I can; tried the performance fixes, I've tried the save-game cleaner, I REALLY don't want to have to start over (took me weeks to get this far and I've not yet met the RR or Institute. Anyways, papyrus logs below and dropbox links too.
Both of these are dropbox but apparently I'm not allowed do links.
/s/8xazjdmjvw2nb07/Autosave1_00000000SM4C75636173_
Commonwealth_031617_20180126231251_22_2.fos?dl=0
/s/yxa9hzdzzbhzfo7/Autosave3_00000000SM4C75636173_
Commonwealth_031615_20180126224657_22_2.fos?dl=0
And the latest Papyrus logs:
Please help me kinggath, make the bad times go away
List here:
ameMode=Fallout4
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
DLCUltraHighResolution.esm=0
Unofficial Fallout 4 Patch.esp=1
ArmorKeywords.esm=1
TrueStormsFO4.esm=1
SimSettlements.esm=1
SimSettlements_XPAC_RiseOfTheCommonwealth.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
SMC.esp=1
Armorsmith Extended.esp=1
Armorsmith All DLCs Patch.esp=1
TrueStormsFO4-FarHarbor.esp=1
TrueStormsFO4-EarlierSunsets.esp=1
TrueStormsFO4-EarlierSunsetsFH.esp=1
DD_Khassar_De_Templari_Increased_build.esp=1
Z_Architect.esp=1
Z_Horizon.esp=1
Z_Horizon_DLC_All.esp=1
Z_Horizon_Patch_Architect.esp=1
Z_Horizon_DEFUI.esp=1
Z_Horizon_Patch_ArmorsmithExtended.esp=1
Z_BlurRemoval.esp=1
Z_Horizon_Patch_ArmorsmithExtendedDLC.esp=1
Z_Horizon_Patch_SimSettlements.esp=1
Mercenary.esp=1
AD_Horizon-Mercenary_Patch.esp=1
Z_Horizon_WeaponPack01.esp=1
Life was good, only real problem was settlements could get a bit laggy when they were fully built up, performance was a bit choppy in places like Hangmans Alley, Sanctuary Level 3 etc. Perfectly tolerable.
Then I ran into that freaking Vault Tec Rep who after a few days bugged himself out in my capital of Starlight Drive in, becoming an unassignable bum (amazingly the UOF4P did nothing). Decided to disable him and screw it, but then I notice Starlight starting to freak out, 40+ beds despite only 19 plots, nothing upgrading.
So fair enough, things happen, great opportunity to get the new SS and Horizon versions and hope they include fix. Install, play, things seem fine. Up until I hoof my way to Tenpines Bluff and get a CTD - my first one with the mod. Repeatable every time I approach a settlement but NOT a problem if I fast travel in. So I try a settlement refresh, Zimonja for example is level 3 a quick refresh I think should fix it - by the time it finishes the outpost is nothing more than half a dozen floating plots and some randomly placed props.
I've spent the last few hours trying what I can; tried the performance fixes, I've tried the save-game cleaner, I REALLY don't want to have to start over (took me weeks to get this far and I've not yet met the RR or Institute. Anyways, papyrus logs below and dropbox links too.
Both of these are dropbox but apparently I'm not allowed do links.
/s/8xazjdmjvw2nb07/Autosave1_00000000SM4C75636173_
Commonwealth_031617_20180126231251_22_2.fos?dl=0
/s/yxa9hzdzzbhzfo7/Autosave3_00000000SM4C75636173_
Commonwealth_031615_20180126224657_22_2.fos?dl=0
And the latest Papyrus logs:
Please help me kinggath, make the bad times go away