first of all, this is not a critisism of the mod, i think it's great,
last night i got this mod to work, and it worked fine for some reason, anyone who read my "massive bust" thread would know i was having issues with it, i'm not sure why it was acting up but it was, anyhoo. last night i was sent to oupost zimonja, and there was a settlement there, but there was also the previous raider camp there, i had to kick sh out of "boomer" and his cronies".. before i could speak to the quest giver, somehow i think someone forgot to clear that area out before they put a settlement point there..
lastly i've decided to not use this mod because it just doesnt suit my gameplay, i arrived at greentop nursery last night and neither mr or mrs were there, only a heap of "civilians" i prefer the site owners like abernathy tenpines etc to be still in charge of their settlements,.. so in great reluctance i wont be using this mod.. thanks for all the work you do, i will keep an eye over it regardless ...
last night i got this mod to work, and it worked fine for some reason, anyone who read my "massive bust" thread would know i was having issues with it, i'm not sure why it was acting up but it was, anyhoo. last night i was sent to oupost zimonja, and there was a settlement there, but there was also the previous raider camp there, i had to kick sh out of "boomer" and his cronies".. before i could speak to the quest giver, somehow i think someone forgot to clear that area out before they put a settlement point there..
lastly i've decided to not use this mod because it just doesnt suit my gameplay, i arrived at greentop nursery last night and neither mr or mrs were there, only a heap of "civilians" i prefer the site owners like abernathy tenpines etc to be still in charge of their settlements,.. so in great reluctance i wont be using this mod.. thanks for all the work you do, i will keep an eye over it regardless ...