Doctor Zeebs
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I use a mod called Classic Holstered Weapons which makes your equipped weapon appear on your character when sheathed/holstered like in Fallout 3/New Vegas. It works with weapons added by other mods without the need for patches and even works with npcs. The problem is that the Stranger's outfit is scripted to show his gun in the outfit's holster when it's holstered, so the end result is that it looks like he has two guns strapped to the right side of his waist. Luckily CHW has an exclusion list in its .ini file that allows you to prevent holstered weapons from appearing on a character, but it requires the weapon's Form ID. Does anyone know the Form ID of the Stranger's laser revolver? I don't want him having two of the same gun hovering next to each other, since it looks ridiculous.