victoriaks01
Active Member
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You'll have to spin the first one past IDEK as an enhancement. IIRC Kinggath considers the Logistics Desk to be overpowered. Possibly because it replaces both standard provisioners and Recruitment Station in one job instead of two.
The base cities are designed to be self-sufficient, I think because a player can't be guaranteed to have Local Leader and Provisioner capability. There are some custom cities out there which are more themed as you have described, for players with LL. If you have ideas along those lines, try making them into a city plan - there's a contest to challenge people to develop their own concepts, and they'll be published in a contest pack by the SS team.
Just another thought, you say the base settlement will or should be self sufficient. How about this thought, say a settlement will be self sufficient for the first two levels and the third and last level a settlement would have the ability to become specialized either automatically or by your decision as to what type you decide. Of course before you decide a choice menu could pop up on screen giving the positive and negative aspects of each final build. Of course this is just a thought that could encompass possibilities.
Another quick brain wrinkle, should the final build also reflect a progress back towards civilization in the more refined, almost pristine builds reflecting that civilization and skills recovering what was once lost is returning ?