MadGax
Well-Known Member
- Messages
- 306
Been having issues building in Boston Airport with build bar going in reverse and I thought I would do some testing to get to what is happening.
I have seen at least 2 others having the same issue with bad reporting build bar causing you to over budget and having to use "recalculate usage" frequently.
I ran some tests to get some data. I don't know if using the plot upgrade command could have caused the following issue but it just seems odd.
I used the following commands; Vanilla Console command "Getav 34a" to get the current draws at any given time and I used the SS Holotape command "Recalculate Usage"
I start with only a spawn settler button, the workshop, 1 settler, Cait and one 30 power connector.
Run: Getav 34a = 7 draws
Choose a single random resident plot, right after build: Getav 34a = 42 draws
I the run Recalculate Usage and run again Getav 34a = 85 draws
I use force plot upgrade command and waited 5 mins after it upgrades, Getav 34a = 53 draws
Run recalculate usage and again run, Getav 34a = 77 draws
I run force plot upgrade again the run, Getav 34a = 50 draws
Run recalculate usage and , Getav 34a = 74
I exited the game and checked my save and had 2 active scripts and 0 stacks
A second test using a commercial plot yielded;
Plot built =137
fast travel and sleep24/return =137
Recalculate = 181
unlock = 160
Recalculate = 188
unlock = 167
Recalculate = 195
2 scripts and zero stacks
Some others I tested I got back ZEROS sometimes after a force level up.
Whats causing it, I don't know? But, there's the data, I hope someone finds it useful.
Addendum:
Its not just SS plots that are not reporting/refreshing.
Some Vanilla items go down;
10 MG Turrents went from 60 down to 27 draws
Some go up...
20 BOS walls went from 47 up to 87
30 Double outer walls stayed the same at 133
I have seen at least 2 others having the same issue with bad reporting build bar causing you to over budget and having to use "recalculate usage" frequently.
I ran some tests to get some data. I don't know if using the plot upgrade command could have caused the following issue but it just seems odd.
I used the following commands; Vanilla Console command "Getav 34a" to get the current draws at any given time and I used the SS Holotape command "Recalculate Usage"
I start with only a spawn settler button, the workshop, 1 settler, Cait and one 30 power connector.
Run: Getav 34a = 7 draws
Choose a single random resident plot, right after build: Getav 34a = 42 draws
I the run Recalculate Usage and run again Getav 34a = 85 draws
I use force plot upgrade command and waited 5 mins after it upgrades, Getav 34a = 53 draws
Run recalculate usage and again run, Getav 34a = 77 draws
I run force plot upgrade again the run, Getav 34a = 50 draws
Run recalculate usage and , Getav 34a = 74
I exited the game and checked my save and had 2 active scripts and 0 stacks
A second test using a commercial plot yielded;
Plot built =137
fast travel and sleep24/return =137
Recalculate = 181
unlock = 160
Recalculate = 188
unlock = 167
Recalculate = 195
2 scripts and zero stacks
Some others I tested I got back ZEROS sometimes after a force level up.
Whats causing it, I don't know? But, there's the data, I hope someone finds it useful.
Addendum:
Its not just SS plots that are not reporting/refreshing.
Some Vanilla items go down;
10 MG Turrents went from 60 down to 27 draws
Some go up...
20 BOS walls went from 47 up to 87
30 Double outer walls stayed the same at 133
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