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Brae's Defences Add-On

Dmaster

New Member
Messages
9
Just a quick heads up to the community. Brae posted a new update to his mod and it looks great, with 4 total defense plot types. I am going to be adding it to my game and thought I would make people aware of the new update. There were several pics added showing the different plot types as well. Cheers! http://www.nexusmods.com/fallout4/mods/24668/?
 
Thanks man, appreciate it :) I completely forgot to post on here about the pack
 
So anyway, apart from me speed reading threads and not reading all the posts, I'll be the first to ask, before @mlwest1970, will you be porting this over to XBox?

Honestly, I haven't even looked at what's involved in that yet. Once it has more content, the defence plots are available in SS, and I have more of a clue what I'm doing I may look at that and see about porting it.
 
Just updated to version 0.4 with a 5th plot (my 2nd Minuteman Artillery)
 
I tried the Basic Outpost but it was floating off the ground. Switched to Basic Tower ... only problem with that one is that it looks like the chair is facing the wrong way? When i set down the plot, I had the arrow pointing in the direction I wanted the guard to face.
 
Basic Outpost Lvl 1 has the cinder block wall floating.
Sandbag bunker, NPC sits IN the sandbags near the entrance.
Playing around with other structures to see how they work. Will keep you updated.

Great Mod btw. really like it.
 
I tried the Basic Outpost but it was floating off the ground. Switched to Basic Tower ... only problem with that one is that it looks like the chair is facing the wrong way? When i set down the plot, I had the arrow pointing in the direction I wanted the guard to face.

Read the description on Nexus. It tells you that the Tower etc. face backwards


Basic Outpost Lvl 1 has the cinder block wall floating.
Sandbag bunker, NPC sits IN the sandbags near the entrance.
Playing around with other structures to see how they work. Will keep you updated.

Great Mod btw. really like it.

Woops sorry, I fixed the floating outpost last update but forgot to actually apply the new model before I packaged it. Thanks for mentioning the Sandbag Fort issue, I'll check that out.
 
NPC sits in the bags in 2 spots. 1 is in the bags behind the chair, the second is in the bags of the doorway to the right
 
GeneralBrae, this may not be the place for me to ask you but ill ask it anyway.

Could you possibly add a thread here in the add-on pack section specifically for your mod? I know you have one here in the 'General' category and maybe I'm just being picky or something but i'd like to see a link to your mod with all the other author's links because I really enjoy your mod and it would be an easier place to find updates and whatnot aside from the nexus site. I may be out of line to ask but I figured I would throw it out there.

Love your add-on and look forward to your future work!
 
GeneralBrae, this may not be the place for me to ask you but ill ask it anyway.

Could you possibly add a thread here in the add-on pack section specifically for your mod? I know you have one here in the 'General' category and maybe I'm just being picky or something but i'd like to see a link to your mod with all the other author's links because I really enjoy your mod and it would be an easier place to find updates and whatnot aside from the nexus site. I may be out of line to ask but I figured I would throw it out there.

Love your add-on and look forward to your future work!

Kinggath has set up a sub forum for me to use - you'll find it with the others now
 
Kinggath has set up a sub forum for me to use - you'll find it with the others now
That's awesome and thanks for the reply. I'm really excited for what you will come up with next. If you need any in game testing done prior to an update feel free to let me know and i'll DL the file via dropbox or whatever you prefer to use.
 
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