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Fixed Bodies not de-spawning

Ok, in that case, since I have the bug too, we can compare load order to see which mods could be potentially causing this for us, the mods we share are:

UF4Patch
HUD Framework
Workshop Framework
HoloTime HUD Clock
CBBE - Curvy
Cheat Terminal
SS MegaPack Year 1
SS WV
SS WV2
SS Conqueror

Cheat Terminal could have a settings for body despawn? Ill check in a minute
UF4Patch can be the issue as well (?)
and ofcourse anything Sim Settlements, I doubt the other mods touch body spawn rate but hey you can never know unless you see what they actually touch in FO4Edit
You mentioned that even with only core conqueror you have this , tried a new save too?
 
Fairly certain I have this resolved for the next patch. Though I'll be adding a body cleanup tool as well, just in case.
 
Damn, there goes my potion ingredient factory--oh, wait, wrong universe. Oh well, I've got something else in play as a backup. :evil:
 
Fairly certain I have this resolved for the next patch. Though I'll be adding a body cleanup tool as well, just in case.
As a work around, I found a mod: Settlement Tidy Bot, which did a fantastic job getting rid of my piles of corpses. It is lore friendly, and worked quite well!
 
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In this video (left it at the exact minute, but if its not , fast forward to 15:10), Oxhorn talks about how hxhunter implemented a feature in his mod to remove corpses while in battle to make it easier on the PC because Oxhorn kept crashing at the big battle, maybe implementing something like this might help, perhaps add in an option to toggle it on/off during combat (in case issues start occuring if ON, cause with this game anything can happen really) , and another one for it to run at will using the settlement gravel tool
 
Better after that last update, but at Finch Farm the bodies of all the Finches are not despawning.
 
Bodies of uniques not despawning is expected behavior as they are aliased by various quests. For example, after you kill any of your companions due to quest circumstances, they will remain in your game indefinitely.
 
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