I really only started getting into Sim Settlements because of Conqueror. Before, I used Horizon, which adds its own job system. I uninstalled it to make it easier to play Conqueror (Horizon re-balances everything). To replace the Horizon job system, I now use Industrial Revolution (which I am still trying to figure out). Because I am also playing as a conqueror, I decided to make slaves run the industrial plots, but it's not that simple.
I have made Sanctuary into a "slave camp" (an outpost where I dump my slaves to work in the mines). The problem is that any settler I capture with a slave collar can't be assigned to the industrial plots. This means that I have to claim new outposts to get slaves, or just have a lot of battles and hope I capture a new slave from it.
This system is a bit hard to deal with. I personally think that there should be an idle slaver plot, which creates new slaves without the need for battle. I play in Survival Mode, so all of my raiders die quickly (about ten casualties per battle) and I only get one slave from that.
I don't know if I'm doing something wrong, or if it's how it is intended. If it is intended, I have a few suggestions to make this a bit easier. First, a plot which "makes" slaves over time. Second, allowing enslaved (captured by slave collar) to work advanced industrial plots. This would make me and my raiders happy, since I would no longer rely on assigning them to these plots.
I have made Sanctuary into a "slave camp" (an outpost where I dump my slaves to work in the mines). The problem is that any settler I capture with a slave collar can't be assigned to the industrial plots. This means that I have to claim new outposts to get slaves, or just have a lot of battles and hope I capture a new slave from it.
This system is a bit hard to deal with. I personally think that there should be an idle slaver plot, which creates new slaves without the need for battle. I play in Survival Mode, so all of my raiders die quickly (about ten casualties per battle) and I only get one slave from that.
I don't know if I'm doing something wrong, or if it's how it is intended. If it is intended, I have a few suggestions to make this a bit easier. First, a plot which "makes" slaves over time. Second, allowing enslaved (captured by slave collar) to work advanced industrial plots. This would make me and my raiders happy, since I would no longer rely on assigning them to these plots.