Suggestion Beckon Cooldown Timer

Discussion in 'Salvage Beacons (Mod Suggestions Here)' started by Taylem, Nov 21, 2019.

  1. Taylem

    Taylem New Member

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    Any chance, to add some balance ... to put in place an optional cooldown timer for a settlement to send out a salvage team. So instead of being able to drop unlimited beckons to the same place, you had to wait X hours (perhaps chosen in MCM) before another salvage team could be sent from that settlement.
     
  2. Whisper

    Whisper Well-Known Member Patreon Supporter Community Rockstar Vault Librarian Verified Builder

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    While not 100% certain of this - I believe that there is a limit already.

    At least, I’ve had situations where putting down too many beacons left me with heaps and heaps waiting - I ended up having to sleep 48 hours to get them to all complete. ;)
     
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  3. stjohnmccloskey

    stjohnmccloskey Member

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    Damn guys, and here I am like a pleb using only one Salvage Beacon and picking it up when they drop it back home :P
     
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  4. Whisper

    Whisper Well-Known Member Patreon Supporter Community Rockstar Vault Librarian Verified Builder

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    LOL it happens :) I think that the most I've dropped at a time was 5-6. It seemed to take forever for the backlog to get picked up.
     
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