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another choice in supply lines?

horouboi1

Member
Messages
33
hi, i know about IDEK'S, but are there any interior versions or another mod that makes i don't know... different styles?

ps: if this is the wrong place for this question... sorry, by all means tell me where i should of posted this?
 
You might try Pra’s Immersive Teleportation 2 mod. There’s a telelogistics unit in there (I’ve not tried using that myself).

No provisioners at all - stuff just gets teleported between settlements.
 
hi, i know about IDEK'S, but are there any interior versions or another mod that makes i don't know... different styles?

ps: if this is the wrong place for this question... sorry, by all means tell me where i should of posted this?

oh, I did relocate your thread. hope you are ok with it :friends

No, not any sim settlement ones that I know of.

There were some non-SS ones a long while back on the nexus but I never used them.
I stay fairly up on recent mods and haven't seen any in a very-long while. Being supply lines have been touched by the unofficial patch I would be careful about trying the old ones. I do feel confident in saying that IDEK has been keeping his up to date when the fo4patch has broken things. I would use his or go vanilla for now. :good
 
You might try Pra’s Immersive Teleportation 2 mod. There’s a telelogistics unit in there (I’ve not tried using that myself).

No provisioners at all - stuff just gets teleported between settlements.

Well!, I will have to check this out. If pra has done one then "I am sure it would be good"

huh, quote ~

(Optional) Telelogistics system: Use teleportation technology instead of mutated cows to establish supply lines between

Wow! Thanks, Whisper!
 
I’m not sure of this. Can you make robot provisioners with the Automatron DLC?

I did assign that sourpuss robobrain Jezebel to an IDEK’s at The Mechanists Lair. :declare

—edit—
I seem to remember @Yagisan talking about robot provisioners too.
 
Telelogistics works well enough, though I barely use it myself since ILS. But my Spectacle Island is connected this way, since I was annoyed by brahmin walking through the sea.

It might have issues if you cause a situation where both ILS and TLS try to connect the same pair of settlements. Not sure what ILS does if it notices an existing supply line where it tries to add one.
You probably shouldn't try to make TLS setup a line where one of IDEK's lines exist either. It might recognize the logistics worker as a provisioner and unassign them properly, but maybe not...

What I did myself is basically having one TLS and one ILS networks, and exactly one settlement which bridges them, by having both a telelogistics unit and a logistics station.

Edit: maybe a bit of clarification: the Telelogistics System doesn't work automatically, you have to use a connected terminal to explicitly connect it to another settlement with another Telelogistics Unit. The connection can be established or removed from either side.
Also, it needs 10 power to operate, and the supply line will be broken if the TLU on either side loses power.
 
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I’m not sure of this. Can you make robot provisioners with the Automatron DLC?

I did assign that sourpuss robobrain Jezebel to an IDEK’s at The Mechanists Lair. :declare

—edit—
I seem to remember @Yagisan talking about robot provisioners too.

Yes, but that isn't because of anything special, robots are just settlers, and settlers can be provisioners. Without a mod it even still requires local leader to do (although there is a mod to make it take Robotics Expert to assign robots as provisioners instead, which probably makes a bit more sense)

Mastermind (robotics expert instead of local leader for robot provisioners) by spacefiddle: https://www.nexusmods.com/fallout4/mods/27994
 
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I’m not sure of this. Can you make robot provisioners with the Automatron DLC?

I did assign that sourpuss robobrain Jezebel to an IDEK’s at The Mechanists Lair. :declare

—edit—
I seem to remember @Yagisan talking about robot provisioners too.

Ha, you mentioned......

Yagisan's Better Caravans
https://www.nexusmods.com/fallout4/mods/33787


From first download it has been in my load order.

I really really like it!
 
I use the standard game play method - works - uses a settler. Haven't seen a downside of it... is there one? Maybe I should stop?

John
 
Ha, you mentioned......

Yagisan's Better Caravans
https://www.nexusmods.com/fallout4/mods/33787


From first download it has been in my load order.

I really really like it!
That's the one, I can never remember it. :D The only reason I haven't used it is because I've not had the DLC - until recently. That'll be the one that @horouboi1 will be wanting.

@MrCJohn using the ILS means that things are a little more dynamically-generated, rather than the ad-hoc that happens when you add them manually. They change as needed. Having robot provisioners means that the little sods don't die (or get in trouble) when it comes to water or radiation areas.
 
That's the one, I can never remember it. :D The only reason I haven't used it is because I've not had the DLC - until recently. That'll be the one that @horouboi1 will be wanting.

@MrCJohn using the ILS means that things are a little more dynamically-generated, rather than the ad-hoc that happens when you add them manually. They change as needed. Having robot provisioners means that the little sods don't die (or get in trouble) when it comes to water or radiation areas.
.
I have used the IDEK - I have just been trying to reduce mods down to what I need - and I wholeheartedly endorse IDEK... As I am back to adding all the addons, probably re-add it.

Btw - incidentally, I started my game last night intended not to be a Conqueror game... as I did my last install of mods before exiting vault - via elevator - I had clicked on the Conqueror plugin - and seems that it works in the vault - not just in pre-war...

That information actually is great because of my pre-built saves I have been doing for Nexus, I can bring more value to the gamer by completing the pre-war portion for fast game starts.

https://www.nexusmods.com/fallout4/mods/38520

John
 
.Btw - incidentally, I started my game last night intended not to be a Conqueror game... as I did my last install of mods before exiting vault - via elevator - I had clicked on the Conqueror plugin - and seems that it works in the vault - not just in pre-war...
John

HOLY CRAP, CRAP, CRAP! oh yeah, I am going to be playing with that “testing” on my next restart!

@MrCJohn thank you for sharing that!

Hahahaha,
I keep shooting Jammer, He keeps getting back up. The bastard! :blum

He is great for testing :grin Weapons :focus
Yes, I know. Bad Raybo, bad!
:acute
No matter how hard I try, I just cannot get into the raider role. I just start to feel disgusted with myself and each play through is too long to feel that way.

Still, I like and want the other content Conqueror adds so will be happy when all the liberators potentialities get flushed out.
 
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HOLY CRAP, CRAP, CRAP! oh yeah, I am going to be playing with that “testing” on my next restart!

@MrCJohn thank you for sharing that!

Hahahaha,
I keep shooting Jammer, He keeps getting back up. The bastard! :blum

He is great for testing :grin Weapons :focus
Yes, I know. Bad Raybo, bad!
:acute
No matter how hard I try, I just cannot get into the raider roll. I just start to feel disgusted with myself and each play through is too long to feel that way.

Still, I like and want the other content Conqueror adds so will be happy when all the liberators potentialities get flushed out.

Funny story... I also play with SKK Combat Stalkers... so as I was coming into Concord... I got the notice hostiles were stalking me... haha... as Jammer was yelling down at me, the Disciple clan came around the corner and started blowing the area to hell... Jammer fell off the roof... stood there right in the middle of the explosions and death... battle over... Jammer sits in the air by the burnt car and continues his talk, facing the building... poor guy... so disoriented that he could "air sit"... and couldn't even face talking to me... coward! didn't even help me!

John
 
Ha, you mentioned......

Yagisan's Better Caravans
https://www.nexusmods.com/fallout4/mods/33787


From first download it has been in my load order.

I really really like it!


now thats a sexy mod, i always questioned the brahmin, i mean.. i get it, but i'd do robots :P


That's the one, I can never remember it. :D The only reason I haven't used it is because I've not had the DLC - until recently. That'll be the one that @horouboi1 will be wanting.

thank you for @ me, this is going be cool :D
 
I’m not sure of this. Can you make robot provisioners with the Automatron DLC?

I did assign that sourpuss robobrain Jezebel to an IDEK’s at The Mechanists Lair. :declare

—edit—
I seem to remember @Yagisan talking about robot provisioners too.
What is an IDEK???

If you have Automatron, then you can assign robots to be provisioners - but you have to be a politician and speechwriter to do it, which I found incredibly stupid, so I made a mod called Mastermind which lets you assign Auto-bots (heh) if you have Robotics Expert.
 
What is an IDEK???

If you have Automatron, then you can assign robots to be provisioners - but you have to be a politician and speechwriter to do it, which I found incredibly stupid, so I made a mod called Mastermind which lets you assign Auto-bots (heh) if you have Robotics Expert.

Oh, they shorten it up a bit to IDEK
Sim Settlements - IDEK's Logistics Station
https://www.nexusmods.com/fallout4/mods/28945

I think @Yagisan will like it if you like his mod please endorsed it :bye

With Yagisan's Better Caravans you don't need settlement patrols or road protection.

hahaha, them bad-boy's will cut a swath of death on very provisioner route. It is awesome to watch!
 
With Yagisan's Better Caravans you don't need settlement patrols or road protection.
did you not see the kinds of robot provisioners i make myself xD
still, looks like a fun mod i will probably go get. The Brahmin are far more likely to be in common use since I doubt every random trader would be a skilled robotocist.... but the FO AI is just rock-stupid and needs every advantage it can get lol

edit: OH. IDEK = IDon'tEvenKnow lol. He's actually provided info on a silly bug / feature (aren't they the same in Bethesda games?) on one of my mods that I'm re-writing to use. That Logistics station is some pretty nifty scripting. I like making my fleet of KillerDeathBots tho.
 
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