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Altairp's Animal Farm - Welcome

Altairp

Mayor of the Farm
Staff member
Verified Builder
Messages
119
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Welcome to Altairp's Place; a little corner of this forum dedicated to the add-on focused on expanding the choice of agricultural plots - with the occasional industrial, residential and commercial - that should make your settlements feel more varied and alive.

Keep an eye on the other thread (that will be created soon) for fluff and updates, and feel free to use this sub-section for suggestions, feedback and anything else you might want to say. Be sure to post in the bugs section should you find any issue related to my add-on.


You can find a link to the mod here - http://www.nexusmods.com/fallout4/mods/23421/?
(Available for PC. Xbox will come in a near future).
 
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I love your farms, they really add to places like my abernathy farm(ville) and my sunshine tidings (and other places). Really nice work adding some (soon-to-be-food-)life to the settlements.
 
That would be something interesting: Fights between the farms! Maybe the player could put a pet of each farm in a little white and red ball and when thrown at another animal that ball pops open and a fight starts! (I'm soooo innovative *cough*).

Back to the mod, though: Love it! A hunters-hut would potentially complete it: Settler grabs a hunting rifle and gets some radstags.
 
That would be something interesting: Fights between the farms! Maybe the player could put a pet of each farm in a little white and red ball and when thrown at another animal that ball pops open and a fight starts! (I'm soooo innovative *cough*).

Back to the mod, though: Love it! A hunters-hut would potentially complete it: Settler grabs a hunting rifle and gets some radstags.

I think Wasteland Venturers recently added a hunters lodge
 
That would be something interesting: Fights between the farms! Maybe the player could put a pet of each farm in a little white and red ball and when thrown at another animal that ball pops open and a fight starts! (I'm soooo innovative *cough*).
Y'know. When I created the RadRoach farm, those little buggers kept roaming out of their pen and assaulted their Molerat neighbors. No idea of why it happened, but it seems that I should've left the bug alone and called it a 'feature' :party:

It's nice to see interest in the add-on, anyway! ...I shall procastinate a little less and see if I can push a new update sometime next week.
Cats may be included.
 
Y'know. When I created the RadRoach farm, those little buggers kept roaming out of their pen and assaulted their Molerat neighbors. No idea of why it happened, but it seems that I should've left the bug alone and called it a 'feature' :party:

It's nice to see interest in the add-on, anyway! ...I shall procastinate a little less and see if I can push a new update sometime next week.
Cats may be included.
I am finding they keep escaping and I have to kill loads of REBELIOUS MOLERATS My settlement defences go crazy every 5 minutes
 
I am finding they keep escaping and I have to kill loads of REBELIOUS MOLERATS My settlement defences go crazy every 5 minutes

That's not this mod, Rebelous Molerats are from Bad Neighbors Molerat Farm (the big dirt mound farm)
 
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