AlyssaFaden
New Member
- Messages
- 26
I have noticed a couple of things while playing my third or fourth run through with the latest Conqueror/Sim Settlements and I am wondering if these are bugs, load order issues, or something I am overlooking.
1) PRESTON: In my current run through I chose NOT to kill him and the Concord gang. I am currently running with him as a companion. When Preston gets "killed" by enemy activity, I am getting the Conqueror Perk as if I killed him. Car explosion? I get the perk. Super Mutant shot him? I get the perk. It seems like he has been tagged as not only killable, but killable without the assassination coming from me. I thought they were meant to drop to their knees and the player hit R while close to perform the execution, but my Preston is basically just mortal ... is anyone else experiencing this? No other companions behave this way, only him.
2) My Finch Farm is definitely bugged. I have it set to a City Plan and half the freeway above and most of the walls of the settlement are invisible. I assume this is a loadorder issue, but I wouldn't even know what to move. To the best of my knowledge my SimSettlements is in the right position. My other city plans are good and I am not seeing this behavior elsewhere; just Finch Farm. What should I be looking for in my load order? What would cause this?
1) PRESTON: In my current run through I chose NOT to kill him and the Concord gang. I am currently running with him as a companion. When Preston gets "killed" by enemy activity, I am getting the Conqueror Perk as if I killed him. Car explosion? I get the perk. Super Mutant shot him? I get the perk. It seems like he has been tagged as not only killable, but killable without the assassination coming from me. I thought they were meant to drop to their knees and the player hit R while close to perform the execution, but my Preston is basically just mortal ... is anyone else experiencing this? No other companions behave this way, only him.
2) My Finch Farm is definitely bugged. I have it set to a City Plan and half the freeway above and most of the walls of the settlement are invisible. I assume this is a loadorder issue, but I wouldn't even know what to move. To the best of my knowledge my SimSettlements is in the right position. My other city plans are good and I am not seeing this behavior elsewhere; just Finch Farm. What should I be looking for in my load order? What would cause this?