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  1. Squidfest

    Question Potential Incompatibility with Start Me Up

    Hello again. It's me, the man who can't stay away from Fallout 4. Hope you're all having a not-so-terrible quarantine. Anyways, as I was setting up my umteenmillionth playthrough I decided "I don't want to sit through the hour and a half of setup to spend the rest of my time trying to figure out...
  2. Squidfest

    Suggestion Knockout Framework inclusion for Morally Questionable Adventures

    Hello, all. It's no secret that I, devout Crusader of Atom, have very little respect for the heretic scum of the Commonwealth. They serve better in chains than out of them, and I have since discovered that unarmed paralytic attacks are an excellent way of subduing the heretics for long enough to...
  3. Squidfest

    Solved "No Factions Available" even with faction pack installed

    Atom be praised! The authors of this mod are not filthy heretics after all! I went to a heathen den of debauchery untouched by Conqueror, a wretched place of squalor known as "Abernathy Farm", and freed their noble wildlife from their insidious clutches. They lay in the dust, with Atom now, and...
  4. Squidfest

    Solved "No Factions Available" even with faction pack installed

    I see wisdom in your words, even if you ARE a heathen cur... I shall try this at Red Rocket and see if it fixes the issue. One by one... each will see Atom's glory. They will bathe in His Glow. And when all are united in sacred Division... a glorious era of prosperity and love will bloom from...
  5. Squidfest

    Solved "No Factions Available" even with faction pack installed

    There were docile civilians there. They are willing to convert. I also tried this at an empty settlement with the same result.
  6. Squidfest

    Solved "No Factions Available" even with faction pack installed

    Hello all, I have a bug to report. I have recently got this fantastic mod working with my game; however, I skipped Jammer's questline and promptly shot him like the affront to Atom that he is, then added the "Slaver" perk via console, as I intend not to slaughter the heretics, rather forcing...
  7. Squidfest

    Solved CTD Regularly in and around Concord, even after background scripts finish

    Atom be praised! The questline continues, but a new conundrum has arisen. Jammer will not stop talking about the first vassalization effort but I lack the soldiers. I'm going to leave a metric ton of Jet in the supply shed and go exploring and hope for the best. My deathclaw needs a walk...
  8. Squidfest

    Solved CTD Regularly in and around Concord, even after background scripts finish

    So far I've been able to avoid crashing by a) Not fast-traveling into Concord, instead walking from Red Rocket b) Doing a full save every interior/exterior change c) avoiding the settlements until the initial questline with Jammer is completed. The only crash I've experienced since doing these...
  9. Squidfest

    Solved CTD Regularly in and around Concord, even after background scripts finish

    It has dramatically improved stability, and my game no longer softlocks itself ever ten minutes. However, it still crashes sometimes, once again with little rhyme or reason.
  10. Squidfest

    Solved CTD Regularly in and around Concord, even after background scripts finish

    Hello, all. I absolutely adore this mod and its concept. Sim Settlements is and always will be one of my favorite mods. That being said... I cannot, for the life of me, reliably play it. For whatever reason, without any warning, my game CTDs in odd places, generally around Concord, even after...
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