Yagisan
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Introducing Yagisan's Hardcore City Plan Calculator.
This calculator will help you plan your city plan (or general playthrough) to run using the SimSettlements 2 hardcore mode.
It covers all settlements, all plot types, many vanilla objects, and was fully reverse engineered from SS2 by myself.
It has spent the last few months being aggressively tested by city builders on @Karvoc 's discord.
Some important notes. This spreadsheet is too complicated for Google Sheets. I created it in LibreOffice (free download)
The spreadsheet is attached to this post as a .7z file. You should download it, extract it, and make a copy before you edit it.
There are a few caveats, you should be aware of when using this.
Here's a quick example settlement. Only 6 settlers - one per building.
Now upgraded to 10 settlers.
It should be reasonably intuitive to follow.
The Empire Overview will sum up all of your settlements. Assuming that they are all connected via caravans, as long as this is all green, you have enough resources.
If you find a bug in the sheets - let me know. Copy and paste does work, if planning multiple identical plots.
This calculator will help you plan your city plan (or general playthrough) to run using the SimSettlements 2 hardcore mode.
It covers all settlements, all plot types, many vanilla objects, and was fully reverse engineered from SS2 by myself.
It has spent the last few months being aggressively tested by city builders on @Karvoc 's discord.
Some important notes. This spreadsheet is too complicated for Google Sheets. I created it in LibreOffice (free download)
The spreadsheet is attached to this post as a .7z file. You should download it, extract it, and make a copy before you edit it.
There are a few caveats, you should be aware of when using this.
- It can not account for dynamic needs. Please turn that off in your city building profile. It is fine (and encouraged) to use in a playing profile.
- It does not account for settlers providing extra output based on SPECIAL stats.
- Some addon plots provide "extra" resources. Those are not accounted for. Only the default resources are calculated.
- I can only fix bugs in the spreadsheet, not the SS2 mod. I had to reverse engineer all of this. That is the very definition of "not fun".
- It does not account for Wasteland Reconstruction Kit non-plot object costs. Only Vanilla + DLC non-plot objects.
- Vanilla food objects were omitted as they had no upkeep cost.
- I last checked the values in SS 2 1.0.14
Here's a quick example settlement. Only 6 settlers - one per building.
Now upgraded to 10 settlers.
It should be reasonably intuitive to follow.
The Empire Overview will sum up all of your settlements. Assuming that they are all connected via caravans, as long as this is all green, you have enough resources.
If you find a bug in the sheets - let me know. Copy and paste does work, if planning multiple identical plots.