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City Blueprint (XB1) Sim Settlements City Plans - Tenpines Bluff Brewery by Yagisan

Yagisan

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Tenpines Bluff Brewery is a small farming community that produces mixed crops, and wild ingredients for making beer. Featuring a Brewery, it also has a Tool and Die shop for increased crop yields. It has a rooftop bar, and a small general store for your shopping needs. Includes a small player home. Supports 15 settlers.

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Settlement: Tenpines Bluff
Requires Version 3.4.5 or Greater of Sim Settlements

Levels: 3
Balanced: Yes
Max Settlers: 15
Player Home: Yes
File Type: ESL
Required DLC
Automatron
Wasteland Workshop
Contraptions Workshop
Vault-Tec Workshop


This is an Xbox One compatible city plan. It relies on vanilla and DLC structures, for building. No additional mods are required, however to look as designed and themed, the listed Sim Settlements Addons, and Creation Club items are strongly recommended.

Yagisan's Standard Designer's Choice Mods
Designer's Choice Mods are additional Sim Settlements plots that are used in most City Plans. To ensure the city plan looks as intended, you should have them installed.
Missing mods will result in random plots taking the place of chosen plots. This may result in settlements not matching their themes.
Sim Settlements - Industrial Revolution
Sim Settlements - Rise of the Commonwealth
Sim Settlements - IDEK's Logistics Station (ESL Version)
Sim Settlements - Mega Pack - Year One
Sim Settlements - Junk Town
Sim Settlements - Flotsam and Jetsam
Sim Settlements - Wasteland Venturers 2 (All-In-One)
Sim Settlements - Industrial City
Sim Settlements - Ruined Homes and Gardens
Sim Settlements - Scrappers
Sim Settlements - SimHomestead
Sim Settlements - Altairp's Animal Farm
Sim Settlements - Creations By COOTS
Sim Settlements - MrJoseCuervo Addon Pack
Sim Settlements - VaultLand
Sim Settlements - Vault-Tec Tools
Sim Settlements - Awsometown
Sim Settlements - RS Buildings
Sim Settlements - Plots by Paw Paw
Sim Settlements - VFX Downtown

Yagisan's Suggested Creation Club Items
Suggested Creation Club Items are additional mods used for landscaping and decoration. To ensure the city plan looks as intended, you should have them installed.
Missing mods will result in missing items, missing plots and missing landscaping. This is not a bug.
Home Decor Workshop Pack (cceejfo4001-decorationpack.esl)
Arcade Workshop Pack (ccbgsfo4045-advarccab.esl)
Coffee and Donuts Workshop Pack (ccfsvfo4003-slocum.esl)
Settlement Ambush Kit (cckgjfo4001-bastion.esl)
 
Last edited:
I started it last night.

At what level does the IDEK Logistics Station get added?
 
As a general rule, the Logistics Station will build in L0 or L1 of most plans. In this case, it's in L1, when the shops start to build.
 
Guess I better send them a robot then.

I've been building these rocket-fast provisioner robots using M's three-wheel "legs". You should see them racing down the road with your Mr. Handy brahmin replacers flying along behind them as fast as their little thrusters will thrust.
 
I'm partial to Robobrain treads for most, but Handy thrusters for Spec Island. I'd also go Handy thruster if I had a link to Far Harbor. I should try that one day.
 
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