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workshop menu injection

cad39

New Member
Messages
14
Is there any documentation or review where it explain a little the implementation of this function? And if there is, would it be possible without the wsfw dependency?
 
You have 3 choices:
  1. Use WSFW. Make a copy of WSFW_WorkshopMenuInjection_Template quest and use the script properties to inject your workshop menu(s). This would make WSFW a master.
  2. Use SMM (Settlement Menu Manager) and do roughly the same steps as 1 using the script SMM provides. This would make SMM a master.
  3. Edit the vanilla workshop menu and risk the player or other mods breaking the workshop menu.
You could create a custom script that checks if WSFW is loaded and then injects the menu(s) but in doing so, the menu(s) would not be injected if WSFW was not loaded.

As for documentation, I do not recall finding anything for WSFW. There is a good one for SMM on the Nexus page. Both do roughly the same thing and work in a similar way.
 
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