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What determines an animal plot offering 28 food?

Berzuli

Member
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70
Some of them go up to 12 (cat, roach?), others 16 (brahmin, molerat) but I occasionally see a plot offering 28 food at rank 3. Is this just random or does something trigger it? If I can figure out how it works I can free up some agri plots for other jobs :)
 
Its set by the add-on maker. Those with higher yields cost more resources and/or lower your defence.
 
Some of them go up to 12 (cat, roach?), others 16 (brahmin, molerat) but I occasionally see a plot offering 28 food at rank 3. Is this just random or does something trigger it? If I can figure out how it works I can free up some agri plots for other jobs :)

Can you specify which plots in particular? Then the add-on maker in question could chip in with if it's intentional or a bug
 
Fertilizer production in a settlement also impacts food production. I dunno if this impacts the meat production plots but it could if they produce vanilla "food". My guess is that the settlement in question has a cow trough and that's buffing your production slightly.
 
Mostly the brahmin I see can go up to 28, but occasionally the molerat meat pen can also be higher. I don't think I've seen the cat, roach, or molerat milk go past 12 the intended 12/16.
 
Apologises for the late reply! I've been distracted.

It's been a while since I touched the Creation Kit or my add-on, also, so I don't remember the exact food output -- but 28 on a single brahmin plot is definitively too much. I'm going to look into this and push an update out as soon as everything's ironed out.
 
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